[WR] TrackMania² Stadium B02 | 25.561 by riolu! @riolutm
[WR] TrackMania² Stadium B02 | 25.561 by riolu!  @riolutm
Uploaded June 2019 | Updated September 2026, 1 day ago
This is my personal best time and current world record at the time of upload on Stadium B02.

Former WR: 25.593 by Raceta (+0.032)

Another record that I'd like to share, got this one a few days ago after having put this map on the back burner for too long.
A fast-paced track that has a few tricks and twists but isn't too difficult to learn altogether. Straight-forward beginning here, just gotta be precise and close to the walls - nothing too special. The initial zigzag on the start downhill can be a bit nasty since the speed outcome always varies a bit.
Coming towards the right turn on the platform @ CP1, there is a possible speedslide line that is proven to be faster but I couldn't be arsed practicing it. A full oversteer slide with a wide exit can yield 3-4 extra km/h through the loop; resulting in a small time gain. We're talking about a time gain of 0.03-0.04 max, but at some point it'll be worth going for it.
After the loop we have a very decisive corner. The left hander requires a very specific approach: start from as far right as possible, don't catch an autoslide from the randstein and execute
short & early release. Balling over the inside randstein is a bit lucky and can sometimes ruin your attempt but luckily we are not in pre-MP4 anymore so we can do these lines more consistently :]
The exit of the turn is just as important as the entry. You want to find a good balance between speed and angle for the transition down into the hill. Going too wide at the exit of the turn will ruin your angle, going too tight will give you no speed for the rest of the track. Very important to get this right.
While transitioning down the hill, you want to land in a speedslide and drag it down for as long as possible for maximum speed gain. Since we are at low-ish speed, the skidmark overlap needs to be rather wide.
Coming up to the ending, you can execute a nosedive on the platform-to-road block which is caused by the sudden elevation change. This one is only worth doing if you have optimal speed - otherwise you'll fly too short and land too early, essentially ruining your setup for the final corner. The nosedive is done by doing a harsh left-right movement on aforementioned elevation change. Works consistently once you know how.
The last drift is quite risky but it works surprisingly well (which is something that you can't say very often about Nadeo maps) with the correct approach. The nosedive - apart from landing earlier - also helps to initiate the drift more effectively and helps to preserve more speed through the corner. Since you're landing on the front wheels, you'll have a little bounce after the landing in which the car does not have full grip; and this can help to get around the corner quicker.
Other than that, you wanna exit as wide as possible. Mind the outside randstein!
After having done a .591 first, which beat the former WR by 0.002 only, I kept playing this one because I found it quite interesting to play. The new .561 PB surely is satisfying but looking at my best splits and sector times + considering the potential speedslide approach, I could probably get this down to a very low .5x if not a high .4x. We're super far away from that, though.

► This is footage from TrackMania² Stadium by Nadeo/Ubisoft.
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[WR] TrackMania² Stadium B02 | 25.561 by riolu!

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