Uploaded July 2019 | Updated September 2026, 41 minutes ago
One really has to wonder why this toy
wowhead.com/item=170380/jar-of-sunwarmed-sand
gives you 2 hours daylight with a whole day cooldown. (They have an expensive consumable for more frequent uses.)
But even more puzzling is why they don't just run the game world on an accelerated day-night cycle so that everybody can experience daylight or night even with a fixed playing schedule.
This is a problem for people in minor time zones. The game day-night cycle is synched to real world, but that can of course only match one time zone perfectly.
I see no reason whatsoever why it would have to be synched.
Even more nuts: The inverse item
wowhead.com/item=170187/shadescale
has a buff of 2 hours, too, but with only 1 hour cooldown!
In any case, I find it very uplifting to not be playing in darkness so much just because it's dark outside.
P.S.: The moon is bigger than the sun. O_O
One really has to wonder why this toy
wowhead.com/item=170380/jar-of-sunwarmed-sand
gives you 2 hours daylight with a whole day cooldown. (They have an expensive consumable for more frequent uses.)
But even more puzzling is why they don't just run the game world on an accelerated day-night cycle so that everybody can experience daylight or night even with a fixed playing schedule.
This is a problem for people in minor time zones. The game day-night cycle is synched to real world, but that can of course only match one time zone perfectly.
I see no reason whatsoever why it would have to be synched.
Even more nuts: The inverse item
wowhead.com/item=170187/shadescale
has a buff of 2 hours, too, but with only 1 hour cooldown!
In any case, I find it very uplifting to not be playing in darkness so much just because it's dark outside.
P.S.: The moon is bigger than the sun. O_O










