World First Okuplok UV Max in 6:05:22 @Coincident
World First Okuplok UV Max in 6:05:22  @Coincident
Uploaded April 2025 | Updated September 2026, 2 days ago
Okuplok. 23 thousand enemies in a sequence of extremely challenging fights. Created in 2012, this massive slaughtermap for classic doom was long thought to be impossible. And yet, as time passed, and as new strategies and tricks were discovered, the possibility of a non-TAS UV Max speedrun of Okuplok became closer and closer to a reality.

You are watching the longest standing doom marathon that has remained unconquered for 13 years. This is a 6 hour long grind with the goal of reaching the exit will all monsters killed, and without dying once. And by the way, there are no save games, and no checkpoints. The smallest mistake means you go all the way back to the start.

Watch more:
Karl Jobst's coverage of this challenge: youtube.com/watch?v=-VI4JmKeUeE
Full map strategy guide: youtu.be/LMRtjJ1luAs
UV Max death compilation: youtu.be/YnFb2gQNT1k

This run: 6h 05m 22s by Coincident, 2025/04/20
Category: UV MAX (100% kills + secrets).
Attempts: 106 (estimated total time invested in this map: 2k hours)
Demo recording on doomworld: doomworld.com/forum/topic/135072-okuplok-slaughter-map-demos-complevel-9/?page=2&tab=comments#comment-2921088
Full unedited livestream: twitch.tv/videos/2438170031

Special Thanks To:
- Zero Master: for the technical help with doom movement & TAS line-skips for the Revenant Snake & TAS BFG ball stacking at Commando Snake
- 4shockblast: for the new SR40 line-skip setup for the Revenant Snake
- KineticBeverage: for the one-side-loop strategy for the Crossfire Arena
- Jokinzazpi: for the Hell Knight prison alternate strategy for the Crossfire Arena (unused in this run)
- Dartego: for the Mastermind early-infighting strategy for the Marble Dungeon
- The entire Twitch+Discord community for brainstorming ideas and analyzing runs
- Everyone for believing in me despite my many doubts and frustrations

Doom on steam: store.steampowered.com/app/2280/DOOM__DOOM_II
dsda-doom sourceport: doomworld.com/forum/topic/150766-dsda-doom-v0283-2025-01-17
Okuplok slaughter-map: dsdarchive.com/wads/oku2v31
Play along with the Okuplok Bingo (made by Jokinzazpi): bingobaker.com/#68021b3481b27970

Intro Music: Matt Gray - The Mansion (Last Ninja 2 OST, 1988)
Outro Music: Matt Gray - The Mansion Loader (Last Ninja 2 OST, 1988)
Discover Matt Gray: soundcloud.com/mattgrayc64

Written, narrated, edited, and performed by Coincident.
No generative AI was used in the making of this content.
Music from various human authors.

Thanks to the patrons who watch my videos in early-access:
AgileJackson, Andrew Dunai, Billabob, Bitcore, chillieboo, Dżozef, hido, Jordan Musson, Leak, Magnus Lindelöf, MaxPayne67, Nils, Ole, Phoenix, SaaVaanT, Shawn Grant, ShuffleCat, SirLethbridgeStewart, Spectere, Ukito, Val Permyakov, Vytaan, and Wackadoodle McJones!
Become a supporter on Patreon: patreon.com/coincident
Join the community on Discord: discord.gg/nYDuB46
Catch me live on Twitch: twitch.tv/coincident
2nd YT channel for clips: youtube.com/@CoincidentClips

Chapters:
0:00:00 Intro
0:01:22 Imp Staircase
0:02:04 Mastermind Prison
0:12:16 Arch-Vile Cave
0:22:04 Mancubus Cliff
0:35:17 Blood Oasis
0:43:32 Pinky Descent
0:50:06 Commando Crossing
0:53:24 Marble Dungeon
1:02:00 Stairway to Cybers
1:11:45 Revenant Halls
1:18:08 Baron Attic
1:21:32 Crimson Colosseum
1:40:15 Commando Snake
1:42:32 Castle Siege
1:58:09 Toxic Courtyard
2:19:14 Imp Canyon
2:41:54 Silent Mausoleum
3:12:50 Torture Square
3:27:27 Nuclear Ossuary
3:29:42 Rusty Roundabout
3:36:35 Revenant Snake
3:45:51 Lava Park
4:22:59 Pinky Alley
4:30:40 Archie Condo
4:40:34 Revenant Peekaboo
4:47:59 Baron Crusher
4:52:16 Crossfire Arena
5:15:37 Spider Den
5:29:02 Skeletal Cavern
5:33:20 Caco Pit
5:45:27 Purgatory Gateway
5:56:50 Hell's Deep
6:11:19 Special Thanks

Tags:
#doom #okuplok #worldfirst
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World First Okuplok UV Max in 6:05:22

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