@AuroDev
  @AuroDev
AuroDev | Working on the Core Game Mechanic // Unity Indie Game Devlog #1 @AuroDev | Uploaded May 2021 | Updated October 2024, 1 hour ago.
Unity Indie Game Devlog #1: Working on the Core Game Mechanic

⚔️ Mortal Glory 2: store.steampowered.com/app/2216660?utm_source=yt
➤ Chambers of Devious Design: store.steampowered.com/app/1650860?utm_source=yt
➤ Mortal Glory: store.steampowered.com/app/1097530?utm_source=yt
➤ Follow me on Twitter: twitter.com/RedbeakGames
➤ Patreon - Support to gain perks: patreon.com/redbeakgames

I now start the actual work on my second indie game in Unity. In this devlog I try to get the basic core game mechanic into a nice playable state.

Zero Budget VIDEO GAME MARKETING // Going Viral on Steam: youtube.com/watch?v=Mc6FPtgKQkY
Working on the Core Game Mechanic // Unity Indie Game Devlog #1How to Upload a Demo to Steam 2022 // Steam Next Fest Demo PreparationsFive Days to Release & How to get on Most Wishlisted chart and Popular UpcomingFinding Artists & Updating Game Graphics // Unity Indie Game Devlog #4Celebrating Player Success // Mortal Glory 2 Indie Game Devlog #22Playing Viewer Games #3 // Game Design Feedback - Chromosome Evil, Totally Convenient, PaladinsHow to Get a Game on Steam // Creating a Steam PageCreating a SMART AI // Mortal Glory 2 Indie Game Devlog #21How to GET MOTIVATED for game development & STAY MOTIVATED to make gamesHow Long Does It Take to Make a Game by Yourself? // Indie Game HoursWhat Is The Best Way To Implement Tooltips? // Mortal Glory 2 Indie Game Devlog #8Talking About Unity, Cool New Skills & Steam Updates // Mortal Glory 2 Indie Game Devlog #29

Working on the Core Game Mechanic // Unity Indie Game Devlog #1 @AuroDev

SHARE TO X SHARE TO REDDIT SHARE TO FACEBOOK WALLPAPER