Uploaded October 2025 | Updated September 2026, 2 weeks ago
Wii PS2 Unleashed Project Demo submitted by Joey:
https://shc.zone/entries/contest2025/1305
Some other essential mods that are recommended to use by the developer and were used in the video:
- Direct3D 11 by Skyth
gamebanana.com/mods/407367
- Better FxPipeline by Skyth
gamebanana.com/mods/50765
- Unleashed Drift by Skyth
gamebanana.com/mods/293572
- SU Restorations by LocoMotivesss:
gamebanana.com/mods/416092
- The Real Jason Griffith/Jun'ichi Kanemaru Mod V6.1 by Mario Tainaka:
gamebanana.com/sounds/46240
- Reappear Red Ring by brianuuuSonic
gamebanana.com/mods/293521
/QUICK OVERALL THOUGHTS\
I never played Sonic Unleashed for the PS2 or Wii for some reason, even though I probably should, but this port is for the most part pretty faithful to the original game. I still don't know how the physics compare to Sonic Unwiished however, because the level design is way more designed like an actual race track with a big emphasis on long winding roads and drifting. And while for the most parts, drifting works around corners when you slow down, some corners, particularly in Jungle Joyride and Eggmanland cannot be drifted around, no matter how slow you go.
Even with that problem, the levels are pretty fun to play and speedrun, though Sonic here looks (and feels) more unwieldly compared to the original Sonic Unwiished. Still, definitely a mod worth checking out and hope will get completed.
0:00 Intro
0:14 Windmill Isle Day Act 1
1:22 Apotos Hub
1:48 Windmill Isle Day Act 2
4:47 Spagonia Hub
5:17 Rooftop Run Day Act 1
8:18 Hub Exploration And Gaia Gate
10:35 Cool Edge Day Act 1
13:53 Chun Nan Hub
14:42 Dragon Road Day Act 1
17:07 Shamar Hub
17:34 Arid Sands Day Act 1
20:07 Adabat Hub
20:28 Jungle Joyride Day Act 1
22:47 Jungle Joyride Day Act 1 Alternate Paths
24:56 Eggmanland Hub
25:17 Eggmanland Act 1
_____________________________________________________________________________
My Playlists:
- Sonic Fangames
youtube.com/playlist?list=PLsLckV2lY7UrjNcwIKHiLAvu-UuXzUTh3
- Random Stuff
youtube.com/playlist?list=PLsLckV2lY7UoK8Cd5ciNoMGT74sHOUsVS
- Sonic Robo Blast 2
youtube.com/playlist?list=PLsLckV2lY7Uq8FgL3YyVpcZ8NpFfjKyNN
- Transformers Devastation
youtube.com/playlist?list=PLsLckV2lY7Urh-ekauq2eALtY2ate3q3d
- Devil May Cry
youtube.com/playlist?list=PLsLckV2lY7UoKGOw7h3rckaayWO5Vx300
- Racing Games
youtube.com/playlist?list=PLsLckV2lY7UrOZ7iixB_OotZCOaSUrXQB
- Sonic Mania
youtube.com/playlist?list=PLsLckV2lY7Urz-R4AGLTYp93LncG1C5kJ
- Music Swaps:
youtube.com/playlist?list=PLsLckV2lY7Urei0ya-MKeZxLWZ6r-3B-7
- Music Mashups
youtube.com/playlist?list=PLsLckV2lY7Uo3q5hmM3VFNaCAoepwrD5T
_______________________________________________________________________________
My Twitter: twitter.com/marius_rednblue
My Steam Page: steamcommunity.com/profiles/76561198106610936
#sonicunleashed #sonicmods #shc2025 #sonic #sonicthehedgehog #sonicfangame #sonichackingcontest #sonic generations
Wii PS2 Unleashed Project Demo submitted by Joey:
https://shc.zone/entries/contest2025/1305
Some other essential mods that are recommended to use by the developer and were used in the video:
- Direct3D 11 by Skyth
gamebanana.com/mods/407367
- Better FxPipeline by Skyth
gamebanana.com/mods/50765
- Unleashed Drift by Skyth
gamebanana.com/mods/293572
- SU Restorations by LocoMotivesss:
gamebanana.com/mods/416092
- The Real Jason Griffith/Jun'ichi Kanemaru Mod V6.1 by Mario Tainaka:
gamebanana.com/sounds/46240
- Reappear Red Ring by brianuuuSonic
gamebanana.com/mods/293521
/QUICK OVERALL THOUGHTS\
I never played Sonic Unleashed for the PS2 or Wii for some reason, even though I probably should, but this port is for the most part pretty faithful to the original game. I still don't know how the physics compare to Sonic Unwiished however, because the level design is way more designed like an actual race track with a big emphasis on long winding roads and drifting. And while for the most parts, drifting works around corners when you slow down, some corners, particularly in Jungle Joyride and Eggmanland cannot be drifted around, no matter how slow you go.
Even with that problem, the levels are pretty fun to play and speedrun, though Sonic here looks (and feels) more unwieldly compared to the original Sonic Unwiished. Still, definitely a mod worth checking out and hope will get completed.
0:00 Intro
0:14 Windmill Isle Day Act 1
1:22 Apotos Hub
1:48 Windmill Isle Day Act 2
4:47 Spagonia Hub
5:17 Rooftop Run Day Act 1
8:18 Hub Exploration And Gaia Gate
10:35 Cool Edge Day Act 1
13:53 Chun Nan Hub
14:42 Dragon Road Day Act 1
17:07 Shamar Hub
17:34 Arid Sands Day Act 1
20:07 Adabat Hub
20:28 Jungle Joyride Day Act 1
22:47 Jungle Joyride Day Act 1 Alternate Paths
24:56 Eggmanland Hub
25:17 Eggmanland Act 1
_____________________________________________________________________________
My Playlists:
- Sonic Fangames
youtube.com/playlist?list=PLsLckV2lY7UrjNcwIKHiLAvu-UuXzUTh3
- Random Stuff
youtube.com/playlist?list=PLsLckV2lY7UoK8Cd5ciNoMGT74sHOUsVS
- Sonic Robo Blast 2
youtube.com/playlist?list=PLsLckV2lY7Uq8FgL3YyVpcZ8NpFfjKyNN
- Transformers Devastation
youtube.com/playlist?list=PLsLckV2lY7Urh-ekauq2eALtY2ate3q3d
- Devil May Cry
youtube.com/playlist?list=PLsLckV2lY7UoKGOw7h3rckaayWO5Vx300
- Racing Games
youtube.com/playlist?list=PLsLckV2lY7UrOZ7iixB_OotZCOaSUrXQB
- Sonic Mania
youtube.com/playlist?list=PLsLckV2lY7Urz-R4AGLTYp93LncG1C5kJ
- Music Swaps:
youtube.com/playlist?list=PLsLckV2lY7Urei0ya-MKeZxLWZ6r-3B-7
- Music Mashups
youtube.com/playlist?list=PLsLckV2lY7Uo3q5hmM3VFNaCAoepwrD5T
_______________________________________________________________________________
My Twitter: twitter.com/marius_rednblue
My Steam Page: steamcommunity.com/profiles/76561198106610936
#sonicunleashed #sonicmods #shc2025 #sonic #sonicthehedgehog #sonicfangame #sonichackingcontest #sonic generations

![When The Demaster Is Better Than The Remaster - Sonic Colors Demastered 0.2.0 - SAGE 23 Demo
[PLEASE READ THE DESCRIPTION]
Submitted by RandomCityGaming. You can get Sonic Colors Demastered 0.2.0 Demo from here:
https://sonicfangameshq.com/forums/showcase/sonic-colors-demastered-sage-23-demo.1753/
Is this YouTube title a desperate attempt to get more views? Absolutely, but not completely untrue. While making fun of Sonic Colors Ultimate will never not be funny to me, at the end of the day, its just a really bad port of an otherwise good, albeit divisive, Sonic game. And a Sonic game old enough to have people nostalgic for it already... man, do I feel old...
Now remember how Sonic Colors had a Nintendo DS port launched alongisde the main game on the Wii? Well, the common consensus in the Sonic fanbase is that the DS version of Colors is the superior game, despite being just a 2D game on handheld, due to its fun level design, gimmicks and pacing and just being overall a more true Sonic game compared to HD Colors, which the latter feels like a Sonic game designed by Nintendo for people who didnt like Sonic games to begin with. (Im getting to talking about the fangame too, just hold on...)
Now Sonic Colors Demastered aims to go the Sonic Advance spritework instead of the chunky, even though charming, 3D models... and honestly I like it a lot more like this, not only that, but even a story mode different from the main game or the DS version and I like it. The dialogue is genuinely well written and in character compared to whatever writing HD Colors had and it get a chuckle out of me on quite the number of occassions.
Now, the most important part, the gameplay... is genuinely well done. I think the devs behind this had a tough balancing act when making it. Colors, especially on Wii, had a more methodical approach to level design compared to Sonic games prior that veered into non-stop action, especially with Unleashed. And Im happy to say that Sonic Colors Demastered feels like a happy middle ground between Unleashed/Rush and the OG Colors. The ranking system encourages fast time above all else, but rings and points do matter. Also the ranking system is genuinely challenging like Sonic Rush. Controls feel fluid and level design is really well thought out.
Only complaints are collisions issues and accidentally homing attacking on an enemy instead of double jumping but Ill chalk it up as issues inherent to the engine this fangame uses.
Sonic Colors Demastered gets a whole hearted recommendation from me :).
0:00 Intro and Title Screen
0:27 Story Intro
1:58 Tropical Resort Act 1 (Tutorial)
3:55 Hub and Skill Shop
4:44 Tropical Resort Mission 1 Beginning Dialogue (Vanilla)
5:25 Topical Resort Mission 1
6:34 Tropical Resort Mission 1 Ending Dialogue (Vanilla And Cream)
7:20 Tropical Resort Act 2 Beginning Dialogue
8:09 Tropical Resort Act 2
10:15 Tropical Resort Act 2 Ending Dialogue
12:37 Tropical Resort Mission 2 Beginning Dialogue (Cream)
13:37 Tropical Resort Mission 2
15:12 Tropical Resort Mission 2 Ending Dialogue (Cream)
16:24 Sweet Mountain Act 1
18:49 Sweet Mountain Act 2 Beginning Dialogue
19:36 Sweet Mountain Act 2
23:34 Starlight Carnival Act 1 Beginning Dialogue
24:36 Starlight Carnival Act 1
27:15 Starlight Carnival Mission 1 Beginning Dialogue (Knuckles)
28:37 Starlight Carnival Mission 1
30:17 Starlight Carnival Mission 1 Ending Dialogue
31:54 Starlight Carnival Mission 2 Beginning Dialogue (Amy Rose)
33:12 Starlight Carnival Mission 2
34:11 Starlight Carnival Mission 2 Ending Dialogue (Amy Rose)
35:14 Starlight Carnival Act 2 Beginning Dialogue
35:58 Starlight Carnival Act 2
39:05 Credits
42:32 Unlocking Super Sonic
43:04 Super Sonic Gameplay
My Twitter: https://twitter.com/marius_rednblue
My Steam Page: https://steamcommunity.com/profiles/76561198106610936
Ignore the tags: blue vivacity,marius urucu,sage 23,sonic,sonic central,sonic colors,sonic colors demastered,sonic colors remastered,sonic colors ultimate,sonic fan game,sonic fangame,sonic frontiers,sonic games,sonic generations,sonic mods,sonic overtime,sonic the hedgehog,srb2,srb2 mods,super sonic
#sage23 #sonic #sonicfangame When The Demaster Is Better Than The Remaster - Sonic Colors Demastered 0.2.0 - SAGE 23 Demo](https://i.ytimg.com/vi/tvoNzPD3OhQ/mqdefault.jpg)








