Uploaded December 2022 | Updated September 2026, 1 week ago
YOU ARE ON A DIFFUSE MISSION TO STOP THE EXPLOSIVE TRAIN FROM BLOWING UP THE "STARSYLVANIA" CITY. YOU HAVE TWO HOURS BEFORE THE TRAIN IS DETONATE. GOOD LUCK!!
Heavily inspired by Yousuke Yasui's works (check their music out, if you haven't already! It's great stuff), as well as late 80s-90s KONAMI arcade music.
・You may not reupload this video/audio on its own.
・You may not use this in your project with credit.
Ko-fi supporters get some exclusive perks ➤ ko-fi.com/melonadem
Listen to my music ➤ https://ffm.bio/melonadem
My socials are as always:
Bluesky ➤ https://bsky.app/profile/melonadem.com
Tumblr ➤ melonadem.tumblr.com
Instagram ➤ instagram.com/melonadem_
Tiktok ➤ tiktok.com/@melonadem
Twitter ➤ twitter.com/_melonadem
Newgrounds ➤ melonadem.newgrounds.com
Discord ➤ discord.gg/mYzJm6vP5y
Additional tags:
wicked, express, train, chiptune, fm, synth, arcade, 16bit, genesis, megadrive, original, epic
melonadem.com
YOU ARE ON A DIFFUSE MISSION TO STOP THE EXPLOSIVE TRAIN FROM BLOWING UP THE "STARSYLVANIA" CITY. YOU HAVE TWO HOURS BEFORE THE TRAIN IS DETONATE. GOOD LUCK!!
Heavily inspired by Yousuke Yasui's works (check their music out, if you haven't already! It's great stuff), as well as late 80s-90s KONAMI arcade music.
・You may not reupload this video/audio on its own.
・You may not use this in your project with credit.
Ko-fi supporters get some exclusive perks ➤ ko-fi.com/melonadem
Listen to my music ➤ https://ffm.bio/melonadem
My socials are as always:
Bluesky ➤ https://bsky.app/profile/melonadem.com
Tumblr ➤ melonadem.tumblr.com
Instagram ➤ instagram.com/melonadem_
Tiktok ➤ tiktok.com/@melonadem
Twitter ➤ twitter.com/_melonadem
Newgrounds ➤ melonadem.newgrounds.com
Discord ➤ discord.gg/mYzJm6vP5y
Additional tags:
wicked, express, train, chiptune, fm, synth, arcade, 16bit, genesis, megadrive, original, epic
melonadem.com
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This is for Grimoire: Puzzles & Monsters, which is a game entered in the GBJAM 5 jam. I attempted to emulate the Gameboy sound limitations, which are 2 pulse channels, 1 wave (the lonely N163 channel is meant to replicate just that. Both have the same size of 32 samples and 4-bit depth), and 1 noise. Grimoire - Ending [1-N163, GBJAM5]](https://i.ytimg.com/vi/2V2SsRSYuyo/mqdefault.jpg)



![Grimoire - Game Over [1-N163, GBJAM5]
This is for Grimoire: Puzzles & Monsters, which is a game entered in the GBJAM 5 jam. I attempted to emulate the Gameboy sound limitations, which are 2 pulse channels, 1 wave (the lonely N163 channel is meant to replicate just that. Both have the same size of 32 samples and 4-bit depth), and 1 noise. Grimoire - Game Over [1-N163, GBJAM5]](https://i.ytimg.com/vi/3SJaHx6US0Q/mqdefault.jpg)





