Why RPG Maker to make a 3D horror game? @ScottArc
Why RPG Maker to make a 3D horror game?  @ScottArc
Uploaded March 2025 | Updated September 2026, 3 weeks ago
In this follow up to my previous video I want to discuss my reasons for using the RPG Maker MV engine to create a survival horror game inspired by the PS1 classics like Resident Evil and Silent Hill.

I touch on subjects like the ease of use and community around RPG Maker, but primarily it's about my personal reasons for choosing to stick with this engine, limitations aside!

Hope you enjoy this 4th episode of my solo dev journey toward creating a game, a dream I've wanted to achieve for my whole life!

Check the below playlist for more like this!
youtube.com/playlist?list=PLoQM35u0mGbMc6LiLbmMd-MuigBqNQhrO
Why RPG Maker to make a 3D horror game?The First Songs I Ever Wrote (2004-2006) [400 subscriber special!]Meet Dr. Aleister. Art for my indie game #indiedev #art #horrorI Broke RPG Maker With 1,000 Events – Heres What HappenedThose Four Chords [Synthwave style chiptune / Sega Genesis sounds]Emerald Hill 64 ~ Sonic 2 in the style of SM64Day 28 - A boat is a boat is a boat is a boat3D Camera Control in RPG MakerMega16 - 16 bit/ Sega Genesis style chiptune EPDOOM mechanics in RPG Maker?! #rpgmaker #firstpersonshooter #survivalhorrorSonic Labyrinth Zone - Super Mario 64 SoundFontspawning over 130 events in rpg maker mv 3d #rpgmaker #gamedev #indiedev
Scott Arc |

Why RPG Maker to make a 3D horror game?

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