Why Pausing in Elden Ring / Dark Souls Would Be Fine @illusorywall
Why Pausing in Elden Ring / Dark Souls Would Be Fine  @illusorywall
Uploaded July 2024 | Updated September 2026, 2 weeks ago
Something a bit different from my usual Dark Souls Dissected videos; I wanted to talk about why pausing in multiplayer/ online was never a serious obstacle for these games. I also share my opinion about why adding a pause feature would be welcome/ fine.

patreon.com/illusorywall

0:00 Introduction
2:58 Why Pausing Online Works
7:40 Pausing In Sekiro
9:03 Pausing in Demon's Souls (Remake)
11:46 Pausing in Elden Ring
15:07 My Thoughts on the Following Objections
16:09 1 - Menuing While Paused
16:24 2 - Difficulty Concerns
18:30 3 - The Quit Out Method
19:49 4 - No Need For Pausing w/ Bonfires
20:43 5 - Maybe This Isn't For You
21:09 6 - Pausing is Bad for Immersion
25:40 Outro

youtube.com/@ryukahr -
If There's No MARIO MAKER 3... THIS IS WHY:
youtu.be/pR_EzURBpeU?si=khbGNPN7cGKSLHCe
Why Pausing in Elden Ring / Dark Souls Would Be FineDark Souls Dissected #9 - Lordrans Layout ExplainedDark Souls Dissected #11 - Miracle ResonanceDark Souls: Spawn All Vagrants Run #5Dark Souls Dissected #7 - More than Meets the Eye: Hidden DesignsDark Souls 2 Dissected #3 - How The Gutter Got GuttedDark Souls Randomizer + Use What You Get + Permadeath #12Dark Souls - Event Region Datamining #3Dark Souls: Spawn All Vagrants Run #6They fixed the underground Spirit Springs, incorrectly - #shortsBloodborne: New NPC Hidden in the Forbidden WoodsDark Souls Dissected #18 - Seek Guidance & Hidden Messages
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Why Pausing in Elden Ring / Dark Souls Would Be Fine

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