Dark Souls Dissected #7 - More than Meets the Eye: Hidden Designs @illusorywall
Dark Souls Dissected #7 - More than Meets the Eye: Hidden Designs  @illusorywall
Uploaded December 2019 | Updated September 2026, 2 weeks ago
While the next intended video for this series is delayed to conduct more research, I wanted to do a departure from my usual videos and do an analysis of a weird aspect of the game's design. I take a look at how some hidden designs are dissonant with what the game tells us otherwise. It's a technique that is sometimes used to create interesting details.
Dark Souls Dissected #7 - More than Meets the Eye: Hidden DesignsDark Souls 2 Dissected #3 - How The Gutter Got GuttedDark Souls Randomizer + Use What You Get + Permadeath #12Dark Souls - Event Region Datamining #3Dark Souls: Spawn All Vagrants Run #6They fixed the underground Spirit Springs, incorrectly - #shortsBloodborne: New NPC Hidden in the Forbidden WoodsDark Souls Dissected #18 - Seek Guidance & Hidden MessagesHow Enemies Detect You in Dark Souls: Part 2 - SmellDark Souls Randomizer + Use What You Get + Permadeath #3
illusory wall |

Dark Souls Dissected #7 - More than Meets the Eye: Hidden Designs

SHARE TO X SHARE TO REDDIT SHARE TO FACEBOOK WALLPAPER