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Game Makers Toolkit | Why Does Celeste Feel So Good to Play? @GMTK | Uploaded July 2019 | Updated October 2024, 6 days ago.
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Celeste is one of the most satisfying platformers released in recent memory. And a big part of that is due to the tight and responsive controls of the game’s main character: Madeline. In this video, let’s look at how designers Maddy Thorson (Matt at the time of recording the video) and Noel Berry made the hero of Celeste feel so good to play.

=== Sources and Resources ===

More info on my run and jump graphs | GMTK Patreon
patreon.com/posts/28582857

Full Maddy and Noel interview | GMTK Patreon (Paid content)
patreon.com/posts/24-hour-why-does-28730172

Celeste Player Code | GitHub
github.com/NoelFB/Celeste/tree/master/Source/Player

Celeste | Speedrun.com
speedrun.com/Celeste

Celeste’s stamina mechanic. explained | Reddit
reddit.com/r/celestegame/comments/c17vpr/celestes_stamina_mechanic_explained

Why Celeste’s dash feels great | Rock Paper Shotgun
rockpapershotgun.com/2018/04/03/celeste-dash

TowerFall Physics | Maddy Thorson
maddythorson.medium.com/celeste-and-towerfall-physics-d24bd2ae0fc5

Celeste Developer Commentary Livestream | Maddy Thorson
youtube.com/watch?v=u-nSjhIgmXc

Level Design Workshop: Designing Celeste | GDC
youtube.com/watch?v=4RlpMhBKNr0

Celeste's Movement | Mix and Jam
youtube.com/watch?v=STyY26a_dPY

=== Chapters ===

00:00 - Intro
01:28 - The Run
03:08 - The Jump
04:46 - Other Factors
05:14 - How Celeste was Coded
06:21 - The Climb
07:00 - The Dash
07:44 - Platforming as Problem Solving
08:40 - Art and Animation
09:27 - Player Forgiveness
11:50 - Speedrunning Celeste
13:20 - Level Design
15:23 - Conclusion
16:28 - Patreon Credits

=== Games Shown ===

Super Meat Boy (2010)
LittleBigPlanet (2008)
The Swindle (2015)
Bubsy: The Woolies Strike Back (2017)
The End Is Nigh (2017)
Celeste (2018)
New Super Mario Bros. U (2012)
Mega Man 11 (2018)
Super Mario Bros. 3 (1988)
Shovel Knight (2014)
Unravel (2016)
Sonic Mania (2017)
Nuclear Throne (2015)
Super Mario Sunshine (2002)
Inside (2016)
N++ (2015)

=== Credits ===

Celeste soundtrack - Lena Raine (radicaldreamland.bandcamp.com/album/celeste-original-soundtrack)

2D Platformer Character Controller - Scripting Gravity | Unity
youtube.com/watch?v=hn9lkAua3Vk

Celeste All B-Sides Speedrun in 26:46 | TGH
youtube.com/watch?v=I76TcmlsRIk

Looney Tunes © Warner Bros

=== Subtitles ===

Contribute translated subtitles - amara.org/v/C3BEJ
Why Does Celeste Feel So Good to Play?What We Can Learn From DOOMWhat Capcom Didnt Tell You About Resident Evil 4Can you fix this platformer?The Design Behind Super Mario OdysseyBalatros Cursed Design ProblemWhat Makes a Good Puzzle?The World Design of Metroid Prime | Boss Keys

Why Does Celeste Feel So Good to Play? @GMTK

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