Uploaded January 2018 | Updated September 2026, 2 weeks ago
In today's video we talk about a publisher that has a had a lot of success in the past 5 years, TellTale Games. In the video, I take an in-depth look at the developer's biggest strength, the pacing within their games. I take a look at 3 games, Batman, Game of Thrones, and Tales from the Borderlands and tell you how Telltale succeeded and failed to maintain good pacing within these titles. This includes in-depth analysis on QTE usage, gameplay sections, and of course the branching dialogue system. Enjoy!
Psychology of Gaming (New Series on the Channel): youtube.com/watch?v=s4JW3bi9ZBs&t=435s
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Music:
Clean Soul - Calming by Kevin MacLeod is licensed under a Creative Commons Attribution license (creativecommons.org/licenses/by/4.0/)
Source: incompetech.com/music/royalty-free/index.html?isrc=USUAN1300033
Artist: incompetech.com
Love of All by Twin Musicom is licensed under a Creative Commons Attribution license (creativecommons.org/licenses/by/4.0/)
Artist: twinmusicom.org
In today's video we talk about a publisher that has a had a lot of success in the past 5 years, TellTale Games. In the video, I take an in-depth look at the developer's biggest strength, the pacing within their games. I take a look at 3 games, Batman, Game of Thrones, and Tales from the Borderlands and tell you how Telltale succeeded and failed to maintain good pacing within these titles. This includes in-depth analysis on QTE usage, gameplay sections, and of course the branching dialogue system. Enjoy!
Psychology of Gaming (New Series on the Channel): youtube.com/watch?v=s4JW3bi9ZBs&t=435s
----
Music:
Clean Soul - Calming by Kevin MacLeod is licensed under a Creative Commons Attribution license (creativecommons.org/licenses/by/4.0/)
Source: incompetech.com/music/royalty-free/index.html?isrc=USUAN1300033
Artist: incompetech.com
Love of All by Twin Musicom is licensed under a Creative Commons Attribution license (creativecommons.org/licenses/by/4.0/)
Artist: twinmusicom.org










