What if Princess Mononoke were a GameBoy Advance game? (Pixel Art Mock-up) @BJGpixel
What if Princess Mononoke were a GameBoy Advance game? (Pixel Art Mock-up)  @BJGpixel
Uploaded March 2021 | Updated September 2026, 2 weeks ago
In this pixel art concept-to-completion, I reimagine a scene from Studio Ghibli’s Princess Mononoke as a Metroidvania-style GBA game! Throughout the creation of the mock-up, I share the workflow involved in creating stylistically consistent character sprites, environmental objects, and finishing elements to generate a complete pixel art scene.

#GhibliRedraw #FanArt

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0:00 Introduction
1:16 Rough Sketch
2:39 Sprite: Ashitaka
5:31 Sprite: San
6:49 Sprite: Moro
9:30 Trees: value, clusters, color
14:58 Tree Trunk
16:06 Foreground: rocks, ground, water
18:24 Backdrop
19:04 Dialogue Portraits
21:32 Sprite Animation
22:33 Dialogue Text
23:14 FINAL ARTWORK
23:47 Animation Discussion
24:40 CRT Time
25:36 VID OVER

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Check out my art here:
instagram.com/brandonjamesgreer
twitter.com/BJGpixel
► SHOP: rdbl.co/bjgpixel

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Software used: Adobe Photoshop (CS6)
Need help picking a pixel art program? Watch this: youtu.be/90BghUX7SD0
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Title sequence theme music by Failpositive:
failpositive.bandcamp.com
twitter.com/failpositiv

Other music featured throughout this video was obtained from the Youtube Audio Library.
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What if Princess Mononoke were a GameBoy Advance game? (Pixel Art Mock-up)

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