Uploaded September 2025 | Updated September 2026, 1 week ago
Tom Francis, the creator of the viral indie game Tactical Breach Wizards, shows us behind the curtain of his game!
► Play The Game: store.steampowered.com/app/1043810/Tactical_Breach_Wizards
► Learn how to make a game studio from your bedroom, free: fulltimegamedev.com/opt-in-how-to-make-six-figures
Chapters:
00:00:00 Intro: Behind the Scenes of Tactical Breach Wizards in Unity
00:01:11 Ad Read: Master Game Art with My 2D Course
00:02:01 Exploring the Custom Stage List Inspector
00:03:15 Stages as Scriptable Objects and Their Evolution
00:05:19 Reordering Scenes and Balancing Upgrades
00:08:23 Organization, Naming Conventions, and Project Cleanliness
00:10:58 Game Design Focus and the Role of Structure in Complex Games
00:12:13 Scene View vs. Game View: Raw Unity Behind the Polish
00:15:52 Art Style Choices, Custom Assets, and Tile Set Swapping
00:19:26 In-Game Level Editor Demo and Recommendations
Tom Francis, the creator of the viral indie game Tactical Breach Wizards, shows us behind the curtain of his game!
► Play The Game: store.steampowered.com/app/1043810/Tactical_Breach_Wizards
► Learn how to make a game studio from your bedroom, free: fulltimegamedev.com/opt-in-how-to-make-six-figures
Chapters:
00:00:00 Intro: Behind the Scenes of Tactical Breach Wizards in Unity
00:01:11 Ad Read: Master Game Art with My 2D Course
00:02:01 Exploring the Custom Stage List Inspector
00:03:15 Stages as Scriptable Objects and Their Evolution
00:05:19 Reordering Scenes and Balancing Upgrades
00:08:23 Organization, Naming Conventions, and Project Cleanliness
00:10:58 Game Design Focus and the Role of Structure in Complex Games
00:12:13 Scene View vs. Game View: Raw Unity Behind the Polish
00:15:52 Art Style Choices, Custom Assets, and Tile Set Swapping
00:19:26 In-Game Level Editor Demo and Recommendations










