Virtus Learning Hub | Weight Map Correction For Adobe Mixamo Character Rig @VirtusEdu | Uploaded June 2019 | Updated October 2024, 13 hours ago.
Hey there Virtus Hub, today we take a look at how we can correct Adobe Mixamo autorigger's weightmap to allow for complex geometry not to be distorted. We also cover a introduction to weightmapping and why it's important in the animation process.
Virtus Mixamo Tutorial: youtube.com/watch?v=bHv8masC28s
Instructor Partner: Manuel Rondon
manuelrondon.artstation.com
► Virtus Hub Clothing: http://www.Virtus Hubmerch.com
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♥ Join the Virtus Dev Squad Discord: discord.gg/hs37bev
♥ Don't forget you can help support the channel on Patreon to help us keep our content FREE patreon.com/virtushub
Virtus Learning Hub // Media
● Facebook Page - facebook.com/VirtusHub
●Twitter Page - twitter.com/virtushub
●Instagram - instagram.com/virtushub
● Website - virtushub.com
#mixamo #rig #animation
Hey there Virtus Hub, today we take a look at how we can correct Adobe Mixamo autorigger's weightmap to allow for complex geometry not to be distorted. We also cover a introduction to weightmapping and why it's important in the animation process.
Virtus Mixamo Tutorial: youtube.com/watch?v=bHv8masC28s
Instructor Partner: Manuel Rondon
manuelrondon.artstation.com
► Virtus Hub Clothing: http://www.Virtus Hubmerch.com
♥ Subscribe for new episodes weekly! bit.ly/1RWCVIN
♥ Join the Virtus Dev Squad Discord: discord.gg/hs37bev
♥ Don't forget you can help support the channel on Patreon to help us keep our content FREE patreon.com/virtushub
Virtus Learning Hub // Media
● Facebook Page - facebook.com/VirtusHub
●Twitter Page - twitter.com/virtushub
●Instagram - instagram.com/virtushub
● Website - virtushub.com
#mixamo #rig #animation