Virtus Learning Hub | Using Nanite & Lumin to build environments - Unreal Engine 5 @VirtusEdu | Uploaded May 2021 | Updated October 2024, 13 hours ago.
In this livestream we utilise Unreal Engine 5's new features Naninte and Lumin to put together a really beautiful scene. We also introduce the new Quixel bridge addition to allow us to very quickly access high quality assets. This is a hands on session and will cover the whole process start to finish!
What do you want to learn from Unreal Engine? Let us know in the comments!
♥ Subscribe for new episodes weekly! bit.ly/1RWCVIN
♥ Don't forget you can support the channel on Patreon for more content just like this! patreon.com/virtushub
♥ Join the Virtus Hub Academy Discord: https://discord.gg/vpoly
Virtus Hub Academy // Media
● Facebook Page - facebook.com/virtushub
●Twitter Page - twitter.com/virtushub
● Website - virtushub.com
#gamedev #ue4 #unrealengine
In this livestream we utilise Unreal Engine 5's new features Naninte and Lumin to put together a really beautiful scene. We also introduce the new Quixel bridge addition to allow us to very quickly access high quality assets. This is a hands on session and will cover the whole process start to finish!
What do you want to learn from Unreal Engine? Let us know in the comments!
♥ Subscribe for new episodes weekly! bit.ly/1RWCVIN
♥ Don't forget you can support the channel on Patreon for more content just like this! patreon.com/virtushub
♥ Join the Virtus Hub Academy Discord: https://discord.gg/vpoly
Virtus Hub Academy // Media
● Facebook Page - facebook.com/virtushub
●Twitter Page - twitter.com/virtushub
● Website - virtushub.com
#gamedev #ue4 #unrealengine