Uploaded January 2018 | Updated September 2026, 3 weeks ago
Fun with Cultist and Paladin. At this point both had received a bunch of changes.
0:00 - Cultist with her basic items. Cultist received various adjustments, rather than a pure buff or nerf. Her basic dagger's throw now takes 66% energy instead of 50%, so she can only throw one at a time. This was mostly because a lot of people just refused to upgrade her dagger, as most upgrades would take more energy for their power attack.
0:23 - Paladin versus a big Mines room. Both of his basic abilities are used, with his nova breaking midair rocks and pickaxes.
0:51 - Cultist using a fireball scroll and then her Ebon Shards summon item. Ebon Shards is a very strong summon item, they last awhile and summon two pets instead of one.
1:22 - Two scenes in a row of the Paladin holding two Shrine Buffs. Paladin now has a new upgrade where he can find a shrine every single floor, instead of the usual 20% chance per floor. This means he's much more likely to get all three buffs, letting him have the Shrine haste and crit bonus for 4 hits of protection. To compensate for how strong the Shrine Haste was, it now is about half the strength of a normal haste buff.
1:32 - The nightmare version of the Drudge Resurrector can revive entire enemy groups at once.
1:44 - This is the forge upgrade that gives the Paladin's nova a short lasting haste effect. This is very strong.
1:59 - Cultist versus one of the rare, big Mines rooms. Acid scrolls do damage over time and continuously applies slow and stun.
2:47 - Friendly fire explosion kill.
3:28 - Using scroll spells also destroys enemy projectiles. A dynamite bundle heading my way was broken as I used the Acid Scroll. Unfortunately I get killed right after by a goofy mishap: A friendly fire pickaxe hit a rock-throwing miner, removing his blind status. No longer blind, he then threw his rock right into the near-dead Cultist, killing her.
3:34 - Paladin keeps narrowly avoiding damage, but getting bits of damage that add up to him nearly being dead.
4:10 - Last moment nova that kills the Flying Gargoyle, and also nullifies the firebolt that would have killed the Paladin.
4:12 - The fight right after. I almost made it! I thought if I shot that bolt, it would get me out of my power attack animation so I could dodge. The problem is that I did this too late for it to work.
Fun with Cultist and Paladin. At this point both had received a bunch of changes.
0:00 - Cultist with her basic items. Cultist received various adjustments, rather than a pure buff or nerf. Her basic dagger's throw now takes 66% energy instead of 50%, so she can only throw one at a time. This was mostly because a lot of people just refused to upgrade her dagger, as most upgrades would take more energy for their power attack.
0:23 - Paladin versus a big Mines room. Both of his basic abilities are used, with his nova breaking midair rocks and pickaxes.
0:51 - Cultist using a fireball scroll and then her Ebon Shards summon item. Ebon Shards is a very strong summon item, they last awhile and summon two pets instead of one.
1:22 - Two scenes in a row of the Paladin holding two Shrine Buffs. Paladin now has a new upgrade where he can find a shrine every single floor, instead of the usual 20% chance per floor. This means he's much more likely to get all three buffs, letting him have the Shrine haste and crit bonus for 4 hits of protection. To compensate for how strong the Shrine Haste was, it now is about half the strength of a normal haste buff.
1:32 - The nightmare version of the Drudge Resurrector can revive entire enemy groups at once.
1:44 - This is the forge upgrade that gives the Paladin's nova a short lasting haste effect. This is very strong.
1:59 - Cultist versus one of the rare, big Mines rooms. Acid scrolls do damage over time and continuously applies slow and stun.
2:47 - Friendly fire explosion kill.
3:28 - Using scroll spells also destroys enemy projectiles. A dynamite bundle heading my way was broken as I used the Acid Scroll. Unfortunately I get killed right after by a goofy mishap: A friendly fire pickaxe hit a rock-throwing miner, removing his blind status. No longer blind, he then threw his rock right into the near-dead Cultist, killing her.
3:34 - Paladin keeps narrowly avoiding damage, but getting bits of damage that add up to him nearly being dead.
4:10 - Last moment nova that kills the Flying Gargoyle, and also nullifies the firebolt that would have killed the Paladin.
4:12 - The fight right after. I almost made it! I thought if I shot that bolt, it would get me out of my power attack animation so I could dodge. The problem is that I did this too late for it to work.










