Uploaded August 2011 | Updated September 2026, 1 week ago
Just fartin' around with particles and voxels.
-Particles must self interact so check Show Size & Output Size, & enter Particle Size. Must 'calculate.'
-Trail emitter with 'Crowd' interaction, viscosity 1000.
-A separate, splash emitter just above floor, aimed down- Crowd, visc 125.
-Another static emitter placed where the tendril intersects with itself, with just a few particles scaling up to create a bulge effect, Blending additive.
-Age grad on tendril size, and ripples in the bump.
Just fartin' around with particles and voxels.
-Particles must self interact so check Show Size & Output Size, & enter Particle Size. Must 'calculate.'
-Trail emitter with 'Crowd' interaction, viscosity 1000.
-A separate, splash emitter just above floor, aimed down- Crowd, visc 125.
-Another static emitter placed where the tendril intersects with itself, with just a few particles scaling up to create a bulge effect, Blending additive.
-Age grad on tendril size, and ripples in the bump.










