Warp oddity during Gerudo Horseback Archery (Remote Control Epona) @Hyperion64
Warp oddity during Gerudo Horseback Archery (Remote Control Epona)  @Hyperion64
Uploaded May 2015 | Updated September 2026, 1 hour ago
When Link is climbing Epona from the upper area after she has been unloaded, he will trigger a loading zone on PAL 1.0 leading into Thieves' Hideout and if he has paused before in this scene, a weird crash on PAL 1.1.
This needs to be tested on other emulators/consoles and NTSC versions as well. Maybe some of the coordinate manipulation could lead to useful effects but as of now we don't know the mechanics triggering this warp.

I apologize for the horrible commentary and inaccurate use of technical terms.
My main goal was to record and collect it as quick as possible since this knowledge is subject to change.
The information density will be higher again next time when I'm better prepared for the recording.
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Hyperion64 |

Warp oddity during Gerudo Horseback Archery (Remote Control Epona)

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