VRWorks Performance - Unity - Lens Matched Shading (LMS) @createthisdotcom
VRWorks Performance - Unity - Lens Matched Shading (LMS)  @createthisdotcom
Uploaded July 2017 | Updated September 2026, 18 hours ago
VRWorks Performance - Unity - Single Pass Stereo (SPS) + Lens Matched Shading (LMS)

Full source code available here: github.com/createthis/vrefactor_unity_nature_starter_kit2

I'm using a 1080 Ti Hybrid in this video: [affiliate] amzn.to/2vyWtNa

Check out the next video in this series where we examine VRWorks SLI and MRS on a 980 Ti: youtu.be/su0QhMtppIg

Curious how this scene was VRefactored? Check out the previous video: youtu.be/45OqxsAdJ3I

The VRWorks User Guide I refer to in the video can be found here: developer.nvidia.com/nvidia-vrworks-and-unity-user-guide

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VRWorks Performance - Unity - Lens Matched Shading (LMS)

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