Uploaded January 2019 | Updated September 2026, 5 hours ago
This is the short video about the bachelor thesis of Stefan Thöni at the Computer Science department of the Berne University of Applied Sciences. He implemented the Voxel Cone Tracing algorithm for real-time global illumination at interactive frame rates. The implementation is open-source and available in the SLProject framework at GitHub: github.com/cpvrlab/SLProject
This is the short video about the bachelor thesis of Stefan Thöni at the Computer Science department of the Berne University of Applied Sciences. He implemented the Voxel Cone Tracing algorithm for real-time global illumination at interactive frame rates. The implementation is open-source and available in the SLProject framework at GitHub: github.com/cpvrlab/SLProject










