Virtual Cinematography in House of the Dragon S2 | Wētā FX @wetafxofficial
Virtual Cinematography in House of the Dragon S2 | Wētā FX  @wetafxofficial
Uploaded June 2025 | Updated September 2026, 1 hour ago
Explore Wētā FX’s intricate virtual cinematography that brought Vermithor to life within the Dragonmont Cavern in House of the Dragon S2 Episode 7. Complete with atmospheric effects, earth debris and fire interactions, watch Hugh Hammer navigate a 4500 frame shot constructed from five different plates that only amplifies the terror of the scene.

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About Wētā FX:
Wētā FX is the standard-bearer for creative innovation in Visual Effects and Animation, attracting talent, partners, and clients who seek a collaborator that embraces and nurtures their artistic vision.

Our renowned proprietary pipeline provides artists with the tools and infrastructure they need to create their best work. Headquartered in Wellington, New Zealand, with creative hubs in Vancouver, Canada and Melbourne, Australia, we are over 2,000 of the most ambitious artists, engineers, and executives you’re likely to meet.

Across three decades, our trailblazing work has so far earned seven visual effects Academy Awards®, 15 Academy Sci-Tech Awards and seven visual effects BAFTA Awards in addition to 61 Visual Effects Society Awards, awarded to us by our peers.

We’re known for performance-driven animated creatures and characters such as Gollum, Kong, Neytiri, Caesar, and Pogo as well as for the universes they inhabit, including Middle-earth, Pandora and countless others.

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Virtual Cinematography in House of the Dragon S2
youtu.be/iJARzwSblo8
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Virtual Cinematography in House of the Dragon S2 | Wētā FX

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