Uploaded December 2018 | Updated September 2026, 1 week ago
Today we have 24th Episode of Fun Farms, where I present by far the fastest way to get custom villager trades in Minecraft. Since in the most 1.14 snapshot Mojang changed how trades are saved with Zombie Villagers, this might not work in since 18w50a, but functions very well as a simple way to re-zombiefied villagers on and on again to get better trades - just add workstations you need to the sides of the villager room to get them pick up a job.
World download. Villager purifier (1.13 updated version):
bit.ly/ff24recycler
References:
- Villager breeder that could keep with with this setup at much higher cost
youtube.com/watch?v=L4iFU_Mw6J0
- Nathan Ryan's witch separator:
youtube.com/watch?v=89oOqCloUgk
- Zombies curing and iron bars/bed blocks (KaboPC)
youtube.com/watch?v=CYIAfv291k4
--------------
Recorded with Minecraft 1.13.1
Carpet Mod for 1.13.1:
github.com/gnembon/carpetmod
Carpet Mod for 1.12:
github.com/gnembon/carpetmod112
Minecraft IGN: gnembon
Find me on Twitter: twitter.com/gnembon_mc
Intros/Outros by Reye and TDL
Resource Pack: Minecraft HD 64
minecraftforum.net/forums/mapping-and-modding/resource-packs/2209477
minecraft.curseforge.com/projects/minecraft-hd-64x-fan-updated-by-mrdhobbs
with a few modified textures (these are 1.12 versions, 1.13 require minor modifications):
- bedrock bit.ly/bright_bedrock
- hoppers and pistons bit.ly/gnembon_redstone_tpack
- bright nether bit.ly/bright_nether_tp
- bushy leaves bit.ly/bushy_leaves_tp
Music:
Edvard Grieg - Holberg Suite. musopen.org/music/2658/edvard-grieg/holberg-suite-op-40-string-orchestra-arr
Today we have 24th Episode of Fun Farms, where I present by far the fastest way to get custom villager trades in Minecraft. Since in the most 1.14 snapshot Mojang changed how trades are saved with Zombie Villagers, this might not work in since 18w50a, but functions very well as a simple way to re-zombiefied villagers on and on again to get better trades - just add workstations you need to the sides of the villager room to get them pick up a job.
World download. Villager purifier (1.13 updated version):
bit.ly/ff24recycler
References:
- Villager breeder that could keep with with this setup at much higher cost
youtube.com/watch?v=L4iFU_Mw6J0
- Nathan Ryan's witch separator:
youtube.com/watch?v=89oOqCloUgk
- Zombies curing and iron bars/bed blocks (KaboPC)
youtube.com/watch?v=CYIAfv291k4
--------------
Recorded with Minecraft 1.13.1
Carpet Mod for 1.13.1:
github.com/gnembon/carpetmod
Carpet Mod for 1.12:
github.com/gnembon/carpetmod112
Minecraft IGN: gnembon
Find me on Twitter: twitter.com/gnembon_mc
Intros/Outros by Reye and TDL
Resource Pack: Minecraft HD 64
minecraftforum.net/forums/mapping-and-modding/resource-packs/2209477
minecraft.curseforge.com/projects/minecraft-hd-64x-fan-updated-by-mrdhobbs
with a few modified textures (these are 1.12 versions, 1.13 require minor modifications):
- bedrock bit.ly/bright_bedrock
- hoppers and pistons bit.ly/gnembon_redstone_tpack
- bright nether bit.ly/bright_nether_tp
- bushy leaves bit.ly/bushy_leaves_tp
Music:
Edvard Grieg - Holberg Suite. musopen.org/music/2658/edvard-grieg/holberg-suite-op-40-string-orchestra-arr






![Hammer and Prospectors Pick in Minecraft 1.14.4 [Scarpet Program]
Today we start a first video in the series where I will be replicating and improving some of the modded classic tools and mechanics using scarpet language and scarpet API
Scarpet allows for very easy and transparent plugin development, allowing to take full control of the game, like you would have while programming a mod, without the need of programming a mod.
Scarpet comes bundled with Carpet Mod:
https://github.com/gnembon/fabric-carpet/releases
For the full documentation on the language check scarpet github pages:
https://github.com/gnembon/fabric-carpet/tree/master/docs/scarpet
Scarpet has public domain repository of sample programs, with editors syntax support, availble at:
https://github.com/gnembon/scarpet
Editors support for Scarpet (Syntax highlighting for Notepad++, IDEA):
https://github.com/gnembon/fabric-carpet/tree/master/docs/scarpet/resources/editors
Hammer:
https://github.com/gnembon/scarpet/blob/master/programs/survival/hammer.sc
Prospectors Pick:
https://github.com/gnembon/scarpet/blob/master/programs/survival/prospectors_pick.sc
Recorded with Minecraft 1.14.4 running Carpet Mod 1.0.1
Check out my vision of the game at
https://github.com/gnembon/fabric-carpet
Minecraft IGN: gnembon
Find me on Twitter: http://twitter.com/gnembon_mc
Intros/Outros by Reye and TDL
Resource Pack: Minecraft HD 64 http://www.minecraftforum.net/forums/mapping-and-modding/resource-packs/2209477 with a few modified textures
modified textures:
- bedrock http://bit.ly/bright_bedrock
- hoppers and pistons http://bit.ly/gnembon_redstone_tpack
- bright nether http://bit.ly/bright_nether_tp
- bushy leaves http://bit.ly/bushy_leaves_tp
Music:
Wolfgang Amadeus Mozart. Clarinet Quintet in A, K. 581. By William McColl:
https://musopen.org/music/2389/wolfgang-amadeus-mozart/clarinet-quintet-in-a-k-581/ Hammer and Prospectors Pick in Minecraft 1.14.4 [Scarpet Program]](https://i.ytimg.com/vi/XQprFbtVAV8/mqdefault.jpg)


![Portal-based Gunpowder and Ghast Tears Farm for Minecraft 1.16.4+ [Fun Farms 37]
Today we have 37th Episode of Fun Farms, where I explain why building a portal based ghast farm is the right thing to do, and why this might be challenging at times, and how to overcome that.
World Download - 1.16.5:
http://bit.ly/ff37_ghasts
Scarpet apps ab-used (Some of them are not yet ready for release at the time of the video release - links will be added later):
- rebuilder (to restore builds with flying blocks) TBA
- veinminer (modified to skip block breaking and increase range)
https://github.com/gnembon/scarpet/blob/master/programs/survival/veinminer.sc
- portal_blocks (to break and place portal blocks) TBA
- potential_field (to colour blocks on a plane according to potential value)
https://drive.google.com/file/d/1GDPyzefH9IB8GBEJb4Sjwa8rOAVRlF7B/view?usp=sharing
- potential_graph (to visualize potential field, quite laggy)
https://drive.google.com/file/d/1Xpg5fjSp86fVWYzt2ue2ts4jyssStXTV/view?usp=sharing
- camera (for replay-mod style cinematics)
built-in carpet, use `/script load camera`, then `/camera` for details
Recorded with Minecraft 1.16.5 using Carpet Mod 1.4.28
Carpet Mod with Scarpet API:
https://github.com/gnembon/fabric-carpet
https://github.com/gnembon/carpet-extra
https://github.com/gnembon/quick-carpet
https://github.com/gnembon/scarpet
Carpet Mod for 1.12:
https://github.com/gnembon/carpetmod112
Minecraft IGN: gnembon
Find me on Twitter: http://twitter.com/gnembon_mc
Intros/Outros by Reye and TDL
Music:
Edvard Grieg - Holberg Suite. https://musopen.org/music/2658/edvard-grieg/holberg-suite-op-40-string-orchestra-arr/
C Saint-Saens, Le Carnaval des Animaux, by Seattle Youth Symphony / Vilem Sokol:
https://musopen.org/music/2446/camille-saint-saens/the-carnival-of-the-animals/ Portal-based Gunpowder and Ghast Tears Farm for Minecraft 1.16.4+ [Fun Farms 37]](https://i.ytimg.com/vi/ZlefdidnABI/mqdefault.jpg)
![Minecraft - Classic Witch Farm Competition (Fun Farms Ep. 2)
Fun Farms Ep. 2 - Witch farms for 1.9. Evaluation of 4 different designs comparing to 1.8 shifting floor.
This is second episode in my series - Fun Farms, where I am taking one mob at a time and showing unique farms based around some interesting game mechanics. They might not always be super efficient, or extra fast, but what they should do, is make you think: Wow, thats interesting, thats cool.
We took 4 designs of the witch farms that do not rely on any glitches in the game, so they should work in any future versions of minecraft, providing rules dont change that much. We compared them to a generic shifting floor design.
NOTE: flush based farm (Xisumas and Jaws), since 15w51b are affected with spiders being able to spawn on retracting pistons that hold the water, when they are triggered by the witch, which clogs the farm until they despawn. They can only be there for a few ticks, until water floods the pison, but this seems to be enough, especially if you perfected the environment
Commands used in evaluation:
Create a counter:
scoreboard objectives add items_collected dummy
Increase the counter:
scoreboard players add @p items_collected 1
Display a counter (eager (in place) evaluation of the counter):
tellraw @a [items collected: ,{score:{name:*, objective: items_collected}}]
Give a player book with the counter (notice, the quoted code to retrieve the score indicates lazy evaluation of the expression, rather than eager:
give @p written_book 1 0 { title:ic, author:g, pages: [{score:{name:*, objective: items_collected}}]}
Resetting and removing of the counter:
scoreboard objectives remove items_collected
Disclaimer. The area around the hut is not 100% spawn proof. I realized about it when I was preparing world downloads. I wanted to keep the ravine, and it happened, there was a handful of spawning spaces in it, however it shouldnt have any impact on the efficiency of the farms. Only a few mobs can spawn in there, and together with the witches spawning in the hut, it is still far below the hostile mob cap, meaning, they should not influence each other. It would only matter if the mobs outside the hut could fill up the mob cap, preventing witches from spawning.
When loading the world downloads, change view distance to 12. Under 12, the mobs spawning is kind of crooked. View distance of 12 gives the usual hostile mob cat in the range of 70s.
References (+world download with the designs):
1.15 updated swiper design (solves the issue of spiders spawning in weird places:
http://bit.ly/ff2witches
Also check this video for details on the update:
https://youtu.be/63Q8Thtt7wY?t=356
Other worlds (included in the download):
Empty farm (good for evaluating your own design):
Full shifting floor, incompatible with 1.9:
- shifting floor concept (Snocrash): https://www.youtube.com/watch?v=dQjnZr9-9F0
Fixed shifting floor using open fence gates:
- open fencegates in Wither Skeletron farm: https://www.youtube.com/watch?v=t25prueTJBc
Water flush design by Xisuma:
- tutorial (Xisuma): https://www.youtube.com/watch?v=KLZiw14Tn_s
- improved design (Xisuma): https://www.youtube.com/watch?v=XgAJFqiLm4g
Jaws design:
Swiper design:
- swiper concept (Alonofer) from: https://www.youtube.com/watch?v=v8N0niQ-74s
Minecraft IGN: gnembon
Find me on Twitter: http://twitter.com/gnembon_mc
Resource Pack: Minecraft HD 64 http://www.minecraftforum.net/forums/mapping-and-modding/resource-packs/2209477-minecraft-hd-64x-5-17-fixes
(With modified bedrock texture)
Music used:
- Holberg Suite https://musopen.org/music/2658/edvard-grieg/holberg-suite-op-40-string-orchestra-arr/ Minecraft - Classic Witch Farm Competition (Fun Farms Ep. 2)](https://i.ytimg.com/vi/ZvlFDDGdt94/mqdefault.jpg)