Uploaded October 2016 | Updated September 2026, 1 week ago
Time for 9th episode of the Fun Farms with redstonless mob farms working on Magic, actually not - based on mobs wandering. Simple modifications allow to use this basic mechanics for 1.11 with default entity cramming.
For even simpler design that doesn't require any digging around the spawner check this 1.15 update video at this timestamp:
youtu.be/63Q8Thtt7wY?t=1742
WORLD DOWNLOAD: bit.ly/ff9blaze
Resources:
(First original sources of respective contraptions, that I was informed about by you in the comments, Thanks :-) ):
Continuous blaze piston crusher by Okta:
youtube.com/watch?v=EOQ3Dwzz1XU
Redstone Jazz Blaze Collector:
youtube.com/watch?v=whP4C36rXU4
urban_alias Blaze Farm:
youtube.com/watch?v=ZIVpsO-8J64
Actual inspirations in this video:
Maizuma Games Blaze Farm:
youtube.com/watch?v=9Fzw0UQcvGw
Snocrash Blaze Farm (for continuous piston crusher only):
youtube.com/watch?v=eMlJoxulLps
(simplified design from Octa's original).
--------------
Recorded with Minecraft 1.10 Optifine and 1.11. Servers running 1.10 Carpet Mod and 16w40a snapshots.
Minecraft IGN: gnembon
Message me on Discord: discord.gg/d4gagnU
Find me on Twitter: twitter.com/gnembon_mc
Resource Pack: Minecraft HD 64 minecraftforum.net/forums/mapping-and-modding/resource-packs/2209477 with a few modified textures
Music:
Edvard Grieg - Holberg Suite. musopen.org/music/2658/edvard-grieg/holberg-suite-op-40-string-orchestra-arr
Time for 9th episode of the Fun Farms with redstonless mob farms working on Magic, actually not - based on mobs wandering. Simple modifications allow to use this basic mechanics for 1.11 with default entity cramming.
For even simpler design that doesn't require any digging around the spawner check this 1.15 update video at this timestamp:
youtu.be/63Q8Thtt7wY?t=1742
WORLD DOWNLOAD: bit.ly/ff9blaze
Resources:
(First original sources of respective contraptions, that I was informed about by you in the comments, Thanks :-) ):
Continuous blaze piston crusher by Okta:
youtube.com/watch?v=EOQ3Dwzz1XU
Redstone Jazz Blaze Collector:
youtube.com/watch?v=whP4C36rXU4
urban_alias Blaze Farm:
youtube.com/watch?v=ZIVpsO-8J64
Actual inspirations in this video:
Maizuma Games Blaze Farm:
youtube.com/watch?v=9Fzw0UQcvGw
Snocrash Blaze Farm (for continuous piston crusher only):
youtube.com/watch?v=eMlJoxulLps
(simplified design from Octa's original).
--------------
Recorded with Minecraft 1.10 Optifine and 1.11. Servers running 1.10 Carpet Mod and 16w40a snapshots.
Minecraft IGN: gnembon
Message me on Discord: discord.gg/d4gagnU
Find me on Twitter: twitter.com/gnembon_mc
Resource Pack: Minecraft HD 64 minecraftforum.net/forums/mapping-and-modding/resource-packs/2209477 with a few modified textures
Music:
Edvard Grieg - Holberg Suite. musopen.org/music/2658/edvard-grieg/holberg-suite-op-40-string-orchestra-arr





![Hammer and Prospectors Pick in Minecraft 1.14.4 [Scarpet Program]
Today we start a first video in the series where I will be replicating and improving some of the modded classic tools and mechanics using scarpet language and scarpet API
Scarpet allows for very easy and transparent plugin development, allowing to take full control of the game, like you would have while programming a mod, without the need of programming a mod.
Scarpet comes bundled with Carpet Mod:
https://github.com/gnembon/fabric-carpet/releases
For the full documentation on the language check scarpet github pages:
https://github.com/gnembon/fabric-carpet/tree/master/docs/scarpet
Scarpet has public domain repository of sample programs, with editors syntax support, availble at:
https://github.com/gnembon/scarpet
Editors support for Scarpet (Syntax highlighting for Notepad++, IDEA):
https://github.com/gnembon/fabric-carpet/tree/master/docs/scarpet/resources/editors
Hammer:
https://github.com/gnembon/scarpet/blob/master/programs/survival/hammer.sc
Prospectors Pick:
https://github.com/gnembon/scarpet/blob/master/programs/survival/prospectors_pick.sc
Recorded with Minecraft 1.14.4 running Carpet Mod 1.0.1
Check out my vision of the game at
https://github.com/gnembon/fabric-carpet
Minecraft IGN: gnembon
Find me on Twitter: http://twitter.com/gnembon_mc
Intros/Outros by Reye and TDL
Resource Pack: Minecraft HD 64 http://www.minecraftforum.net/forums/mapping-and-modding/resource-packs/2209477 with a few modified textures
modified textures:
- bedrock http://bit.ly/bright_bedrock
- hoppers and pistons http://bit.ly/gnembon_redstone_tpack
- bright nether http://bit.ly/bright_nether_tp
- bushy leaves http://bit.ly/bushy_leaves_tp
Music:
Wolfgang Amadeus Mozart. Clarinet Quintet in A, K. 581. By William McColl:
https://musopen.org/music/2389/wolfgang-amadeus-mozart/clarinet-quintet-in-a-k-581/ Hammer and Prospectors Pick in Minecraft 1.14.4 [Scarpet Program]](https://i.ytimg.com/vi/XQprFbtVAV8/mqdefault.jpg)


![Portal-based Gunpowder and Ghast Tears Farm for Minecraft 1.16.4+ [Fun Farms 37]
Today we have 37th Episode of Fun Farms, where I explain why building a portal based ghast farm is the right thing to do, and why this might be challenging at times, and how to overcome that.
World Download - 1.16.5:
http://bit.ly/ff37_ghasts
Scarpet apps ab-used (Some of them are not yet ready for release at the time of the video release - links will be added later):
- rebuilder (to restore builds with flying blocks) TBA
- veinminer (modified to skip block breaking and increase range)
https://github.com/gnembon/scarpet/blob/master/programs/survival/veinminer.sc
- portal_blocks (to break and place portal blocks) TBA
- potential_field (to colour blocks on a plane according to potential value)
https://drive.google.com/file/d/1GDPyzefH9IB8GBEJb4Sjwa8rOAVRlF7B/view?usp=sharing
- potential_graph (to visualize potential field, quite laggy)
https://drive.google.com/file/d/1Xpg5fjSp86fVWYzt2ue2ts4jyssStXTV/view?usp=sharing
- camera (for replay-mod style cinematics)
built-in carpet, use `/script load camera`, then `/camera` for details
Recorded with Minecraft 1.16.5 using Carpet Mod 1.4.28
Carpet Mod with Scarpet API:
https://github.com/gnembon/fabric-carpet
https://github.com/gnembon/carpet-extra
https://github.com/gnembon/quick-carpet
https://github.com/gnembon/scarpet
Carpet Mod for 1.12:
https://github.com/gnembon/carpetmod112
Minecraft IGN: gnembon
Find me on Twitter: http://twitter.com/gnembon_mc
Intros/Outros by Reye and TDL
Music:
Edvard Grieg - Holberg Suite. https://musopen.org/music/2658/edvard-grieg/holberg-suite-op-40-string-orchestra-arr/
C Saint-Saens, Le Carnaval des Animaux, by Seattle Youth Symphony / Vilem Sokol:
https://musopen.org/music/2446/camille-saint-saens/the-carnival-of-the-animals/ Portal-based Gunpowder and Ghast Tears Farm for Minecraft 1.16.4+ [Fun Farms 37]](https://i.ytimg.com/vi/ZlefdidnABI/mqdefault.jpg)
![Minecraft - Classic Witch Farm Competition (Fun Farms Ep. 2)
Fun Farms Ep. 2 - Witch farms for 1.9. Evaluation of 4 different designs comparing to 1.8 shifting floor.
This is second episode in my series - Fun Farms, where I am taking one mob at a time and showing unique farms based around some interesting game mechanics. They might not always be super efficient, or extra fast, but what they should do, is make you think: Wow, thats interesting, thats cool.
We took 4 designs of the witch farms that do not rely on any glitches in the game, so they should work in any future versions of minecraft, providing rules dont change that much. We compared them to a generic shifting floor design.
NOTE: flush based farm (Xisumas and Jaws), since 15w51b are affected with spiders being able to spawn on retracting pistons that hold the water, when they are triggered by the witch, which clogs the farm until they despawn. They can only be there for a few ticks, until water floods the pison, but this seems to be enough, especially if you perfected the environment
Commands used in evaluation:
Create a counter:
scoreboard objectives add items_collected dummy
Increase the counter:
scoreboard players add @p items_collected 1
Display a counter (eager (in place) evaluation of the counter):
tellraw @a [items collected: ,{score:{name:*, objective: items_collected}}]
Give a player book with the counter (notice, the quoted code to retrieve the score indicates lazy evaluation of the expression, rather than eager:
give @p written_book 1 0 { title:ic, author:g, pages: [{score:{name:*, objective: items_collected}}]}
Resetting and removing of the counter:
scoreboard objectives remove items_collected
Disclaimer. The area around the hut is not 100% spawn proof. I realized about it when I was preparing world downloads. I wanted to keep the ravine, and it happened, there was a handful of spawning spaces in it, however it shouldnt have any impact on the efficiency of the farms. Only a few mobs can spawn in there, and together with the witches spawning in the hut, it is still far below the hostile mob cap, meaning, they should not influence each other. It would only matter if the mobs outside the hut could fill up the mob cap, preventing witches from spawning.
When loading the world downloads, change view distance to 12. Under 12, the mobs spawning is kind of crooked. View distance of 12 gives the usual hostile mob cat in the range of 70s.
References (+world download with the designs):
1.15 updated swiper design (solves the issue of spiders spawning in weird places:
http://bit.ly/ff2witches
Also check this video for details on the update:
https://youtu.be/63Q8Thtt7wY?t=356
Other worlds (included in the download):
Empty farm (good for evaluating your own design):
Full shifting floor, incompatible with 1.9:
- shifting floor concept (Snocrash): https://www.youtube.com/watch?v=dQjnZr9-9F0
Fixed shifting floor using open fence gates:
- open fencegates in Wither Skeletron farm: https://www.youtube.com/watch?v=t25prueTJBc
Water flush design by Xisuma:
- tutorial (Xisuma): https://www.youtube.com/watch?v=KLZiw14Tn_s
- improved design (Xisuma): https://www.youtube.com/watch?v=XgAJFqiLm4g
Jaws design:
Swiper design:
- swiper concept (Alonofer) from: https://www.youtube.com/watch?v=v8N0niQ-74s
Minecraft IGN: gnembon
Find me on Twitter: http://twitter.com/gnembon_mc
Resource Pack: Minecraft HD 64 http://www.minecraftforum.net/forums/mapping-and-modding/resource-packs/2209477-minecraft-hd-64x-5-17-fixes
(With modified bedrock texture)
Music used:
- Holberg Suite https://musopen.org/music/2658/edvard-grieg/holberg-suite-op-40-string-orchestra-arr/ Minecraft - Classic Witch Farm Competition (Fun Farms Ep. 2)](https://i.ytimg.com/vi/ZvlFDDGdt94/mqdefault.jpg)
![Carpet Mod with Tick Warping - Minecraft 1.11 Mod
DOWNLOAD: http://bit.ly/carpet_mc1_11
Carpet Mod is a technical mod, that allows to control and monitor natural spawning, control quasi connectivity options, and has a very robust tick command with tick warping (skipping set time altogether - as fast as it can). This allow to test contraptions and farms that do not require active user participation (clicking for example) in no time. Depending on the farm, you can expect 10-500 times speedups. All in Minecraft 1.11, . Its a server mod, which makes it easier to mod and you can use any vanilla compatible 1.11 client with it. Its also indistinguishable from vanilla server, meaning you can use it instead of vanilla server to test your contraptions on a vanilla world. It is also fully transparent to the world files - all the changes made to the game are gone when the server is restarted. This also helps to ensure that you would not corrupt your world by using this mod, and you can switch back and forth with vanilla servers.
Watch previous Carpet Mod introduction video for detailed instructions how to patch MC server and run a singleplayer world with it. https://www.youtube.com/watch?v=m3n8XVm50rY
How to mod the 1.11 server:
- download the patch files with carpet mod (link below) and unzip its content
- download 1.11(.0) from Mojang https://s3.amazonaws.com/Minecraft.Download/versions/1.11/minecraft_server.1.11.jar
- unzip server files content (like it was a zip file). You may need to change the extension from .jar to .zip manually. Make sure files have been extracted, and you are not in a zip file that looks like a folder of files. Use program like 7zip.
- copy all files from the patch folder and paste them to the unzipped content of the 1.11 server
- you should see a warning message about overwriting of files, accept it. Thats good. If you dont see it, you did something wrong
- select all files where you just placed your server patches (Ctrl+A), and zip them all to one file. Make sure when opening that zip file directly that all files are placed there directly, so when you open a zip file you see files like META-INF folder or a.class directly in the zip file, not in a subfolder.
- rename that .zip file to server[...].jar
To run your singleplayer world as a server:
- [OPTIONAL] create a world with a title world, or rename your current one in the saves folder to world (optional: you could just point the server to the correct world file later on)
- place patched server[...].jar file in the .minecraft/saves folder
- double-click on the server.jar file, it should exit immediately, if you havent accepted EULA
- edit the newly created eula.txt in the saves folder and change false to true
- run the server again, this time it should start up. Close it after a few seconds
- [OPTIONAL] edit server.properties file to fit your settings. You can change view-distance (I use 12), and level-name to whatever save game you want to run with the server (name of the saves folder), difficulty level, etc.
- run server.jar the third time with your preferred settings.
- run Minecraft game. Instead of Singleplayer choose Multiplayer. Connect to direct, and type localhost.
- You are now running your singleplayer world as a multiplayer server with Carpet mod.
- To return to singleplayer - close the server and access your world in Singleplayer section of the menu.
Carpet mod written on using Mod Coder Pack 9.35 (MCP - 9.35, compatible with Minecraft 1.11).
Recorded with Minecraft 1.11 Optifine and 1.11 Carpet Mod.
Minecraft IGN: gnembon
Find me on Twitter: http://twitter.com/gnembon_mc
Intro by Reye:
https://www.youtube.com/channel/UCv0mfkcbYpUCwV_Rz-JcPBQ
Resource Pack: Minecraft HD 64 http://www.minecraftforum.net/forums/mapping-and-modding/resource-packs/2209477 with a few modified textures
wherever textures are not updated I overlay 1.11 faithful 32 on top
modified textures:
- bedrock http://bit.ly/bright_bedrock
- bedrock (measuring tool) http://bit.ly/meter_bedrock
Music:
Wolfgang Amadeus Mozart. Clarinet Quintet in A, K. 581. By William McColl:
https://musopen.org/music/2389/wolfgang-amadeus-mozart/clarinet-quintet-in-a-k-581/
Slainte: http://freemusicarchive.org/music/Slinte/
- Carolans Draught Carpet Mod with Tick Warping - Minecraft 1.11 Mod](https://i.ytimg.com/vi/_Me-Ik_20Gg/mqdefault.jpg)