Video Fragmentation FX with Mesh Instancing in Max/MSP @AmazingMaxStuff
Video Fragmentation FX with Mesh Instancing in Max/MSP  @AmazingMaxStuff
Uploaded May 2022 | Updated September 2026, 29 minutes ago
In this video we see how Mesh Instances work in GL3.
Specifically we see how we can create a "video fragmentation" FX by assigning different textures coordinates to each instance.

Download the patch (including the demo patch shown at the beginning) from my Patreon (Professional Patcher Tier) ►
patreon.com/posts/66917233

Here you can find all my video tutorials ► federicofoderaro.com/videoTutorials.html

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Join my Patreon to support Amazing Max Stuff and get lots of Patches for the Visuals ► patreon.com/mediacoding

Take a look at my shared patches ► federicofoderaro.com/patches.html

#maxmsp #cycling74 #jitter #shader #line_width #jit.gl.mesh
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Video Fragmentation FX with Mesh Instancing in Max/MSP

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