Uploaded May 2013 | Updated September 2026, 3 weeks ago
You can download the material here dl.dropboxusercontent.com/u/72478892/model_shadows.zip
All it really requires is that you point the particle to any material with the vertexlitgeneric shader. This is just a basic custom one which includes that. NOTE. THERE ARE SOME MODELS FOR WHICH THIS WILL NOT WORK! FINDING FUNCTIONAL MODELS IS YOUR OWN RESPONSIBILITY. I RECCOMMEND AVOIDING MODELS WITH LOTS OF TRANSPARENCY
You can download the material here dl.dropboxusercontent.com/u/72478892/model_shadows.zip
All it really requires is that you point the particle to any material with the vertexlitgeneric shader. This is just a basic custom one which includes that. NOTE. THERE ARE SOME MODELS FOR WHICH THIS WILL NOT WORK! FINDING FUNCTIONAL MODELS IS YOUR OWN RESPONSIBILITY. I RECCOMMEND AVOIDING MODELS WITH LOTS OF TRANSPARENCY








![[2017 TUTORIAL SERIES] TIMELAPSE 01. THE DAUNTLANDS.
this was somewhat of a test, hence its abrupt nature. I wasnt even sure if the footage would be timelapseable, but now I know and will present things better in the future. you didnt miss anything at the end, its just that theres no climax to CLOSING SFM. ZIPPING UP FILES
I need some better music. this scene was a request by a friendo , ikl be developing it further later probably. the sky isnt finished in the end of this video, but the goal was just to make a nice hilly landscape which can be filmed from a variety of angles and locations. [2017 TUTORIAL SERIES] TIMELAPSE 01. THE DAUNTLANDS.](https://i.ytimg.com/vi/hMII_weX-bE/mqdefault.jpg)

