@JunichiroHorikawa
  @JunichiroHorikawa
Junichiro Horikawa | [VEX for Algorithmic Design] E21 _ Half-Edge Basics @JunichiroHorikawa | Uploaded 3 years ago | Updated 3 hours ago
This is a new series I've started explaining the basics of VEX for algorithmic design / procedural modeling which I'm using on daily basis.

In this 21st episode, I'm explaining the basics of half-edge structure in Houdini and how you can use it together with VEX for several computational geometry purposes.

I've also started a Patreon, it would be great if I could get your support to continue creating tutorial contents.

00:00:00 Intro / What is Half-Edge?
00:07:09 Half-Edge from Point 1
00:14:55 Half-Edge from Point 2
00:20:48 Check Half-Edge Validity
00:23:55 Next / Previous Half-Edge
00:32:20 Next Equivalent Half-Edge
00:41:22 Exercise - Dual Mesh
00:58:46 Exercise - Mesh Subdivision
01:12:36 Exercise - Mesh Bevel
02:11:14 Next Topic - Remapping

[Project Data Downloads]
github.com/jhorikawa/VEXForAlgorithmicDesign

[Patreon page]
patreon.com/junichirohorikawa

[Episodes]
Episode 1 - Attribute Basics: youtu.be/V5i6KM_-8X0
Episode 2 - Group Basics: youtu.be/O18pzht4uvk
Episode 3 - Parameter Basics: youtu.be/YKpqGx3TTps
Episode 4 - Variables and Operations: youtu.be/vLPhHCZA5kw
Episode 5 - Array: youtu.be/hboSqXvx0tg
Episode 6 - Strings: youtu.be/3sDxeW_UfdA
Episode 7 - Loop: youtu.be/EMKNE-RWwfY
Episode 8 - Conditional: youtu.be/NoLFCfYlWj4
Episode 9 - Function: youtu.be/sl8QgnhWmyY
Episode 10 - Volume Basics: youtu.be/chnB7_2Kkjs
Episode 11 - Dictionary Basics: youtu.be/6fa6TT0uZHA
Episode 12 - Vector Basics: youtu.be/7UB2hPax7Pk
Episode 13 - Trigonometry Basics: youtu.be/gLOd_FFL58Y
Episode 14 - Quaternion Basics: youtu.be/MYRtwY-DQV8
Episode 15 - Matrix Basics 1: youtu.be/ScYtNmnyF9A
Episode 16 - Geometry Functions: youtu.be/-tTzZZuoRco
Episode 17 - Intrinsic Attribute: youtu.be/MDFQkoV43ao
Episode 18 - Randomness Basics: youtu.be/wOzqFwvunrM
Episode 19 - Noise Basics: youtu.be/Q2OUvq4BcFk
Episode 20 - Solver Basics: youtu.be/8CrVp5CyR5s
Episode 21 - Half-Edge Basics youtu.be/FpfA1CkH18E
Episode 22 - Remapping Basics: youtu.be/wKDIa6UwQTk
Episode 23 - SDF Basics: youtu.be/tbsmQBqf-9s
Episode 24 - Force Basics: youtu.be/EOk-ln5Ir1s
Episode 25 - Force Extended: youtu.be/Xdd5uWw9YvI
Episode 26 - Recursion Basics: youtu.be/2ONYhyvGwJ0


[Houdini Related Playlists]
VEX for Algorithmic Design: youtube.com/playlist?list=PLzRzqTjuGIDhiXsP0hN3qBxAZ6lkVfGDI
Houdini Tutorial: youtube.com/playlist?list=PLzRzqTjuGIDgtI8wIsWVkU2-AVyDH91QM
Houdini Algorithmic Live: youtube.com/playlist?list=PLzRzqTjuGIDizRMLtogMjkG8XpuPcb6ZM
Houdini Snippets: youtube.com/playlist?list=PLzRzqTjuGIDhRtNf_CItwK3MYZQwdi7fB
Houdini Tips: youtube.com/playlist?list=PLzRzqTjuGIDgdc2UP8gYerbrmBS7RQ2ce

[Portal Page]
Facebook Page: facebook.com/ParametricProceduralHoudini

[Books]
Algorithmic Design Workbook with Houdini: gum.co/GOZFw
Tiling Pattern with Houdini: gumroad.com/l/OVDgY
Algorithmic Design with Houdini: http://www.bnn.co.jp/books/9788
Books on BOOTH: https://orangejellies.booth.pm/

[Contact]
Twitter: twitter.com/jhorikawa_err
[VEX for Algorithmic Design] E21 _ Half-Edge BasicsHoudini Algorithmic Live #095 - Pixel Art GeneratorHoudini Algorithmic Live #025 - Fractal ArabesqueRhino.Inside Project Template for UnityHoudini Algorithmic Live #129 - Mesh TearingLate Night Houdini Playground 2020/09/20Houdini Algorithmic Live #132 - 3D SmudgeHoudini Algorithmic Live #074 - Mesh DisplacementHoming missiles #houdini #junichirohorikawa #proceduralHoudini Algorithmic Live #124 - Procedural Pipe Network[Unity Tutorial] ML-Agents for Unity 入門編Houdini Algorithmic Live #143 - Bubble Stream

[VEX for Algorithmic Design] E21 _ Half-Edge Basics @JunichiroHorikawa

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