Uploaded July 2026 | Updated September 2026, 3 hours ago
steamcommunity.com/sharedfiles/filedetails/?id=3757136955
Started out as a Top Thrill Dragster replacement concept for Cedar Point and 500 ft tall but shortened due to feeling very restricted and wondering how not to make it feel too repetitive, so I ended up shortening it to slightly under 300 ft and plopping it down in the Pop-Up Park template and left it on the back burner for several whiles. A vertical launch takes you up a vertically oriented spaghetti bowl of track where you experience pretty much every type of G-force sensation in pretty much every orientation. The support columns and topper were from the 5HOP6 template.
Height: 296.5 ft
Track length w/o storage: 4639.9 ft
Top speed: 53.7 mph
steamcommunity.com/sharedfiles/filedetails/?id=3757136955
Started out as a Top Thrill Dragster replacement concept for Cedar Point and 500 ft tall but shortened due to feeling very restricted and wondering how not to make it feel too repetitive, so I ended up shortening it to slightly under 300 ft and plopping it down in the Pop-Up Park template and left it on the back burner for several whiles. A vertical launch takes you up a vertically oriented spaghetti bowl of track where you experience pretty much every type of G-force sensation in pretty much every orientation. The support columns and topper were from the 5HOP6 template.
Height: 296.5 ft
Track length w/o storage: 4639.9 ft
Top speed: 53.7 mph


![Emperor Scorpion, a swing-launch coaster with a scorpion tail [No Limits 2]
https://steamcommunity.com/sharedfiles/filedetails/?id=2943817158
Rather than settling for a transfer table or the default unbanked switch track, I actually found a way to implement a high-speed switch track like the one on Pantheon. After launching and then plummeting back down the non-inverting vertical loop it launches backwards into a vertical loop followed by a scorpions tail that provides a dose of hang-time before going back through the vertical loop, this time going forwards, and then successfully clearing the non-inverting loop.
It wasnt enough to incorporate a scorpion tail. I also wanted the rest of the layout to kinda resemble a scorpion.
Track length w/o storage (minus the invisible transfer): 4436.98 ft
Max launch speed: 67 mph
Height of scorpion tail: 164.6 ft
0:00 Brief off-ride clips
0:43 Front POV
2:37 Back row POV Emperor Scorpion, a swing-launch coaster with a scorpion tail [No Limits 2]](https://i.ytimg.com/vi/DtK5BQsbtpY/mqdefault.jpg)

![Ambrosia Coaster, an amalgamation of some of the worlds best coasters [No Limits 2]
https://steamcommunity.com/sharedfiles/filedetails/?id=3474154196
Ever wanted to ride El Toro, Fury 325, Iron Gwazi, Steel Vengeance, Voyage, and Velocicoaster all at once? Well now you can.
This is a similar concept to the Frankencoasters, except instead of being an amalgamation of defunct coasters and coaster elements, this one is an amalgamation of what thoosies often consider to be particularly elite coasters and are all (as of the time of creation) still operating. Its also not quite as long as the Frankencoasters.
Track length: 8,766.49 ft
0:00 off-ride shots
0:37 front POV
3:13 back row POV Ambrosia Coaster, an amalgamation of some of the worlds best coasters [No Limits 2]](https://i.ytimg.com/vi/EYHNnZ-Oph8/mqdefault.jpg)


![Woodland Run, a terrain out-and-back wooden coaster [No Limits 2]
https://steamcommunity.com/sharedfiles/filedetails/?id=3477523343
Named after Thunder Runs new name (btw its still Thunder Run to me) but actually located in a woodland. The airtime-filled out and back layout starts off with a completely tunneled and curved first drop that combines inspiration from Tennessee Tornado and Legend. From the moment the train engages the chain lift to returning for that figure 8 finale, the goal was to try to make riders feel as secluded as possible.
Top speed: 61.9 mph
Track length w/o storage: 4,094.42 ft
0:00 Front POV
0:33 Top of lift
1:55 Back row POV Woodland Run, a terrain out-and-back wooden coaster [No Limits 2]](https://i.ytimg.com/vi/H-2RejtoK54/mqdefault.jpg)

![Updated Kingda Ka POV [No Limits 2]
As a bonus, this one also features Green Lantern.
I swear one of these days Im gonna make a video that has nothing to do with Kingda Ka anywhere in it. Updated Kingda Ka POV [No Limits 2]](https://i.ytimg.com/vi/HVYdpK2Rqe8/mqdefault.jpg)
![Chang, a Kentucky Kingdom surf coaster concept [No Limits 2]
https://steamcommunity.com/sharedfiles/filedetails/?id=3165345124
Replacing T3 and Deluge (has that one even operated at all since the grand reopening?), this is a surf coaster concept that pays homage to and is named after their former standup coaster and even takes the record for the longest surf coaster (which isnt too hard to do as of yet). The ride starts with an airtime launch into a 120 ft wave turn before flipping upside down right over the midway into Deluges plot of land where it performs a few maneuvers and also features numerous moments that will literally make you jump for joy (sometimes while upside down), and 5 inversions.
The second half is pretty much exclusively focused on airtime, helices, and low to the ground twistiness.
Credits:
BT Paths by ByeTom
Surf coaster kit by Kw6sTheater
Surrounding area from Google Earth
Human models from Makehuman (not in the download, only in the video)
Height: 120 ft
Track length w/o storage: 4023.75 ft
Launch speed: 62 mph
0:00 off-ride shots
0:40 Front POV
2:09 Rider cam Chang, a Kentucky Kingdom surf coaster concept [No Limits 2]](https://i.ytimg.com/vi/I3TzOAmBU9g/mqdefault.jpg)