Uploaded April 2023 | Updated September 2026, 3 weeks ago
After last week's activities, the scrub did a bit--well, a lot--of mining of those copper deposits we ran into, and prepped for this week's jaunt by building himself a potential workshop next to the main house. Today we're gonna be finding the rest of the stuff he needs to build a smelter and upgrade his gear again.
Along the way we'll be talking a bit about design expectations, gameplay flow, and the various and sundry ways this particular title seems to need more than a little work under the hood. Also, the scrub will be stopping every thirty seconds or so to gasp for air.
Thanks for watching!
After last week's activities, the scrub did a bit--well, a lot--of mining of those copper deposits we ran into, and prepped for this week's jaunt by building himself a potential workshop next to the main house. Today we're gonna be finding the rest of the stuff he needs to build a smelter and upgrade his gear again.
Along the way we'll be talking a bit about design expectations, gameplay flow, and the various and sundry ways this particular title seems to need more than a little work under the hood. Also, the scrub will be stopping every thirty seconds or so to gasp for air.
Thanks for watching!










