UV Projecting and masked rendering | Immersive Installations in Unreal Engine | OWL 360 Hangouts #32 @offworldlive
UV Projecting and masked rendering | Immersive Installations in Unreal Engine | OWL 360 Hangouts #32  @offworldlive
Uploaded March 2026 | Updated September 2026, 6 hours ago
Welcome to the weekly Off World Live 360 rendering hangouts!

We are excited to share the features and capabilities of our new 360 camera, a plugin for Unreal Engine. Try it for free by downloading from our website: https://offworld.live/resources/download-center

This week we continue (PT.3) to look at a workflow to create installations for any LED screen or custom projection setup using the Off World Live 360 camera and custom meshes. Focusing on real time projection positioning and masked output.

Join our weekly session to:
Learn new workflows using the OWL Toolkit
Ask questions about specific features and workflows

Each week we do a short demonstration of a specific workflow followed by open Q&A.

Topics will include:
360 Rendering Pipeline tips,
Colour Workflows,
Stereo 360 Rendering,
Output types,
Ultra High Res Renders,
Post Production,
Headset and Dome Preview techniques,
Real Time Previz workflows,
360 Cam capabilities
UV Projecting and masked rendering | Immersive Installations in Unreal Engine | OWL 360 Hangouts #32How to Get the Best Results with Keying in Unreal EngineTips on Full-Body Tracking on Custom Avatars in Unreal Engine | VTUBER GAME DEV OPEN Q&AHow to composite in Unreal Engine for streaming | VIRTUAL PRODUCTION Q+A LIVESTREAMSWebcam Motion Capture in Unreal Engine Community Testing | VTUBER GAME DEV OPEN Q&AHow to Get Started with Non-Realtime Film Making in Unreal EngineHow to use OCIO and Colour Grading in Unreal Engine Composure: VIRTUAL PRODUCTION Q+A LIVESTREAMSHow to Import Pre-Keyed Footage into Unreal Engines ComposureHow to use OCIO to Configure your Input and Output Colours for Virtual Broadcast in Unreal EngineChecking out the Unreal engine 5.4 Preview | OWL VP LIVESTREAMSHow to color grade 360 degree Unreal Engine renders to add stylized and cinematic effectsProject Roundup: VIRTUAL PRODUCTION Q+A LIVESTREAMS
OFF WORLD LIVE |

UV Projecting and masked rendering | Immersive Installations in Unreal Engine | OWL 360 Hangouts #32

SHARE TO X SHARE TO REDDIT SHARE TO FACEBOOK WALLPAPER