Game Dev Guide | Using Custom Playables to make a Subtitle Track in Timeline @GameDevGuide | Uploaded November 2019 | Updated October 2024, 3 hours ago.
In this video we take a look at how to make our own custom tracks in Timeline with Custom Playables. We look at how we can write scripts to add tracks for different components in our project and control them with Playable Behaviours.
Be sure to LIKE and SUBSCRIBE if you enjoyed this guide! Share the video for extra love!
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I've set up a Discord so viewers can hangout, chat and share their own game dev tips and tricks. It's also a perfect place to hear about what videos I'm working on, or discussing episodes in more detail with other members of the Game Dev Guide community.
You're invited to join the Discord at discord.gg/yYcww7U
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Socials:
Twitter - twitter.com/GameDevGuideYT
Facebook - facebook.com/GameDevGuideYT
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Further Reading:
Extending Timeline: A Practical Guide - blogs.unity3d.com/2018/09/05/extending-timeline-a-practical-guide
Playable Behaviour Manual - docs.unity3d.com/Manual/Playables-ScriptPlayable.html
Event System Guide by George Cook - codementor.io/georgejecook/using-custom-playablebehaviours-to-create-an-event-mechanism-for-unity-s-timeline-i8ukc8wpa
Timeline Signals - youtube.com/watch?v=v14PdlcJnnA
In this video we take a look at how to make our own custom tracks in Timeline with Custom Playables. We look at how we can write scripts to add tracks for different components in our project and control them with Playable Behaviours.
Be sure to LIKE and SUBSCRIBE if you enjoyed this guide! Share the video for extra love!
- - - - - - - - - - - - -
I've set up a Discord so viewers can hangout, chat and share their own game dev tips and tricks. It's also a perfect place to hear about what videos I'm working on, or discussing episodes in more detail with other members of the Game Dev Guide community.
You're invited to join the Discord at discord.gg/yYcww7U
- - - - - - - - - - - - -
Socials:
Twitter - twitter.com/GameDevGuideYT
Facebook - facebook.com/GameDevGuideYT
- - - - - - - - - - - - -
Further Reading:
Extending Timeline: A Practical Guide - blogs.unity3d.com/2018/09/05/extending-timeline-a-practical-guide
Playable Behaviour Manual - docs.unity3d.com/Manual/Playables-ScriptPlayable.html
Event System Guide by George Cook - codementor.io/georgejecook/using-custom-playablebehaviours-to-create-an-event-mechanism-for-unity-s-timeline-i8ukc8wpa
Timeline Signals - youtube.com/watch?v=v14PdlcJnnA