Unreal Engine Reactive Turn Based Combat Tutorial Series #6 - Actions HUD @CodeLikeMe
Unreal Engine Reactive Turn Based Combat Tutorial Series #6 - Actions HUD  @CodeLikeMe
Uploaded January 2026 | Updated September 2026, 2 weeks ago
Project Files: patreon.com/posts/147970032 .
In this episode of the tutorial series on "Reactive Turn Based Combat" in unreal engine based on the game "Clair Obscur: Expedition 33", We are going to create HUD elements that shows the actions available for the selected character. As we are referencing Clair Obscur expedition 33, we will see Aim, Items, Skills and Attack as the available actions for player. Here we will lay these HUD buttons around player character in a curved path to better highlight the character and actions in context.

Reactive Turn Based Combat full tutorial series: youtube.com/playlist?list=PLNTm9yU0zou6mFZrlOpZJJA7cObll2Hft

โ–บ ๐Ÿ‘‡ ๐’๐ฎ๐ฉ๐ฉ๐จ๐ซ๐ญ ๐“๐ก๐ž ๐‚๐ก๐š๐ง๐ง๐ž๐ฅ // ๐๐ž๐œ๐จ๐ฆ๐ž ๐€ ๐๐š๐ญ๐ซ๐จ๐ง!
patreon.com/codelikeme
โ–บPatrons will have access to project files of all the stuff I do in the channel and other extra benefits

Join this channel to get access to perks:
youtube.com/channel/UClb6Jh9EBV7a_Nm52Ipll_Q/join

Like my facebook page for more content : facebook.com/gamedevelopersclub
Follow me on twitter : twitter.com/CodeLikeMe2
Follow me on reddit : reddit.com/user/codelikeme
#CodeLikeMe #unrealengine #ue4 #indiegamedev
Unreal Engine Reactive Turn Based Combat Tutorial Series #6 - Actions HUDPlanetGen โ€” Procedural Spherical Terrain | Gravity | Runtime Streaming | Foliage | Biomes | UE5AI Navigation on Infinite Terrain - WorldGen V1.11 | Nav Mesh + Nav Invokers | UE5Unreal Marker System Custom Marker Icons- Unreal Engine 5 Action RPG #196Ranged Attacks - Unreal Engine Reactive Turn Based Combat #62Unreal Mini map System - Unreal Engine 5 Action RPG #198I Added Save / Load To My Procedural City Builder | UE5 CityGen #4Target Selection - Unreal Engine Reactive Turn Based Combat #17Unreal Main Map - How To Clear Custom Map Markers - Unreal Engine 5 Action RPG #213Show Healthbar on Target Enemy In Free Aim Mode - Unreal Engine Reactive Turn Based Combat #20
CodeLikeMe |

Unreal Engine Reactive Turn Based Combat Tutorial Series #6 - Actions HUD

SHARE TO X SHARE TO REDDIT SHARE TO FACEBOOK WALLPAPER