Unreal Engine Holographic Scanner Tutorial | Build Sci-Fi  VFX @UnrealCG
Unreal Engine Holographic Scanner Tutorial | Build Sci-Fi  VFX  @UnrealCG
Uploaded January 2020 | Updated September 2026, 2 weeks ago
Project Files: patreon.com/posts/33467497

In this tutorial, you will learn how to create a holographic scanner material in Unreal Engine 4. This effect is inspired by the wrist scanner from Mass Effect Andromeda. With this effect, you can highlight and outline meshes in the world using custom depth and custom stencil masks. This is an advanced material tutorial, so some experience with Unreal Engine 4 is recommended.




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**************

This tutorial was made possible by my Patreon supporters.

♥ Want to Support Me on Patreon: goo.gl/jD94ge

**************

Thank you so much for watching my tutorials.

♥ Don't Forget To Subscribe: goo.gl/rM9aZi


Want to watch more Tutorials?

●Related Videos: goo.gl/aZBhuN

●My Particle System Playlist: goo.gl/RNWDFi

●My Shader Effect Playlist: goo.gl/VmSnZH

●My Game Mechanics Playlist: goo.gl/GjmrvY

●My UMG Playlist: goo.gl/G2zqFM

My Social Links: Follow Me!

●Twitter : goo.gl/ARWqBD
●Facebook : goo.gl/DdLxL5
●Donation Link : goo.gl/SAH1hd

*****************************************************
#indie #ue4 #unreal
#gamedev #vfx
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Unreal Engine Holographic Scanner Tutorial | Build Sci-Fi VFX

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