Uploaded December 2022 | Updated September 2026, 2 weeks ago
In this video we add a little bit more complexity looking at how we can draw specifically sized shapes, and returning different colors for different masked areas as well.
This tutorial is aimed at becoming a bit more comfortable with uv coordinates, working with variables and using if statements before we start diving into more complex tasks.
Patreon: patreon.com/renderBucket
Discord: discord.gg/BxsersBPQc
In this video we add a little bit more complexity looking at how we can draw specifically sized shapes, and returning different colors for different masked areas as well.
This tutorial is aimed at becoming a bit more comfortable with uv coordinates, working with variables and using if statements before we start diving into more complex tasks.
Patreon: patreon.com/renderBucket
Discord: discord.gg/BxsersBPQc





![CYBERPUNK 2077 - PART 1 [Gameplay Stream]
CYBERPUNK 2077 - PART 1 [Gameplay Stream] CYBERPUNK 2077 - PART 1 [Gameplay Stream]](https://i.ytimg.com/vi/P-mjd8nGav4/mqdefault.jpg)



![Subway Caution Stripe - Substance 3D Designer - Intro To Procedural Surfacing [2/3]
Summary:
Part 2/3
Learn how to create surfaces/textures procedurally in Adobe Substance 3D Designer/Substance Designer.
This video we define our heightmaps and add color to our substance network.
Patreon:
https://patreon.com/renderBucket
Discord:
https://discord.gg/BxsersBPQc Subway Caution Stripe - Substance 3D Designer - Intro To Procedural Surfacing [2/3]](https://i.ytimg.com/vi/Q37FuycSl9E/mqdefault.jpg)
