Unreal Engine 5 Horror Game: Adding a Talking Metahuman with Lip Sync and Animations Ep.22 @Onlygoodsir
Unreal Engine 5 Horror Game: Adding a Talking Metahuman with Lip Sync and Animations Ep.22  @Onlygoodsir
Uploaded April 2025 | Updated September 2026, 2 weeks ago
In this Unreal Engine 5 horror game tutorial, I show how to bring a MetaHuman to life with realistic animations and lip sync. Using an audio file for precise lip syncing and Mixamo animations, we edit the blue print so we can interactive with the MetaHuman character.

- Import a MetaHuman into the game.
- Set up lip sync using an audio file.
- Animate the MetaHuman with Mixamo assets.
- Enable interaction mechanics so the character starts talking when the player interacts, and transitions back to idle mode when finished.

This tutorial is perfect for adding immersive and dynamic NPCs to your horror game. Like, comment, and subscribe for more Unreal Engine 5 horror tutorials!
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Unreal Engine 5 Horror Game: Adding a Talking Metahuman with Lip Sync and Animations Ep.22

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