Uploaded November 2019 | Updated September 2026, 3 weeks ago
In this video, I create a HUD Widget (heads up display), and display our players Flashlight battery, along with how many Battery Refills the Player has.
We will be coming back to the HUD Widget in the Future as we build more Functions and Features into the Game.
Implementing the Battery is pretty simple and it could be used for your Players Health, Stamina and anything else you might want to show/tell the player.
I also create a Prompt Widget, which displays messages such as the "Press R to Refill" Message. I could have just placed these Prompts in the HUD but to keep things nice and tidy, the Prompt widget will do the trick.
Much like the HUD, We will be revisiting this Prompt widget as time goes on to add new prompts for example when the player picks up a key, or if a Door is locked ect.
If you want to use the Battery Icon or the "Master Keyboard Key" be sure to check out our blog (link below).
In the Part Four, we will be creating a Line Trace and an Interface which will enable us to interact with any objects we want. We can also change the Current Battery Pick up. Currently to pick up the Battery, the Player has to Overlap the object. With the Line Trace we can define a Key to interact with the Battery to pick it up.
Links -
Blog: darkfallblender.blogspot.com/p/blog-page_10.html
Facebook Group: facebook.com/groups/2567808323316891
Twitter: twitter.com/DarkfallStudios
In this video, I create a HUD Widget (heads up display), and display our players Flashlight battery, along with how many Battery Refills the Player has.
We will be coming back to the HUD Widget in the Future as we build more Functions and Features into the Game.
Implementing the Battery is pretty simple and it could be used for your Players Health, Stamina and anything else you might want to show/tell the player.
I also create a Prompt Widget, which displays messages such as the "Press R to Refill" Message. I could have just placed these Prompts in the HUD but to keep things nice and tidy, the Prompt widget will do the trick.
Much like the HUD, We will be revisiting this Prompt widget as time goes on to add new prompts for example when the player picks up a key, or if a Door is locked ect.
If you want to use the Battery Icon or the "Master Keyboard Key" be sure to check out our blog (link below).
In the Part Four, we will be creating a Line Trace and an Interface which will enable us to interact with any objects we want. We can also change the Current Battery Pick up. Currently to pick up the Battery, the Player has to Overlap the object. With the Line Trace we can define a Key to interact with the Battery to pick it up.
Links -
Blog: darkfallblender.blogspot.com/p/blog-page_10.html
Facebook Group: facebook.com/groups/2567808323316891
Twitter: twitter.com/DarkfallStudios

![Blender Compositing VFX Tutorial : How to compose a Digital Matte Painting in 2.8 [Eevee]
Hey everyone, so in this Blender Compositing VFX Tutorial I wanted to use blender 2.8 and more importantly, Eevee to create a Digital Matte painting.
So I would have liked to have more time to spend on this Matte Painting and really make it look a lot better but unfortunately I was short on time. The idea behind it though was to show how awesome Blender 2.8 and Eevee is.
(so I guess it doesnt really matter how crappy this example is, ;))
Using Eevee to render our matte paintings will not only save us a whole bunch of time with rendering but also with many other improvements we can optimize our process even further.
I opened up the last Digital Matte Painting we did Castle Rock and rendered the same thing. In 2.79 it took around 38seconds to render one frame but in 2.8 and with Eevee, it was rendered in a fraction of the time.
I hope this video shows you how cool 2.8 is and more importantly, how its possible for compositing a Digital Matte Painting in blender 2.8
Now get out there and create something awesome (and something better than this example :D). If you do create a cool Digital Matte Painting, be sure to post a link in our Facebook group!.
As always, I hope you guys enjoyed this Blender Compositing VFX Tutorial and thanks for watching!..
Links -
Blog Post: https://goo.gl/25DdR5
Facebook Group: https://goo.gl/ZKkp1x
Blender Download: https://goo.gl/Cuq3La
Links for the Assets are in the Blog post so be sure to check it out. Blender Compositing VFX Tutorial : How to compose a Digital Matte Painting in 2.8 [Eevee]](https://i.ytimg.com/vi/JMu1m4hNQ6o/mqdefault.jpg)
![Blender Python Tutorial : Importing Modules [learn python for beginners]
In this Blender Python tutorial, we will be taking a look at Importing Modules. We can import specific things from the built-in modules. By doing this we can speed up our workflow and make things look much nicer in the process.
Looking to learn Python for beginners? You are in the right place. Be sure to check out the Scripting Playlist!.
We already import the BPY Module by default which then enables us to create panels, operators and what not. We can also import many other things as you can see in this example.
I hope you find this Blender Python Tutorial helpful and as always thanks for watching!..
Blender 2.90 Tutorial, learn python scripting (for beginners)
#b3d #blender #python #importmodules #darkfall Blender Python Tutorial : Importing Modules [learn python for beginners]](https://i.ytimg.com/vi/K88a1kXCY5M/mqdefault.jpg)


![Blender Python Tutorial : Read an Error Message and how to Fix it [learn python for beginners]
In this quick Blender Python Tutorial, we will be taking a look at an error message and how we can fix it.
Looking to learn Python for beginners? You are in the right place. Be sure to check out the Scripting Playlist!.
You may or may not have had this same error message or you may have one similar. I wanted to show you how we can use the Info window to read the Error Message.
Once we understand what the problem is, we can easily fix it by removing the invalid code and replacing it with the correct one.
Even though this was a simple fix, though some Error messages are more complex but by reading the error message we can get a better understanding of the problem.
If you want more videos about error messages, be sure to let me know in the comments below!.
I hope you find this Blender Python Tutorial helpful and as always Thanks for watching!
Blender 2.90 Tutorial, learn python scripting (for beginners) Blender Python Tutorial : Read an Error Message and how to Fix it [learn python for beginners]](https://i.ytimg.com/vi/Kgqmu1NgdvY/mqdefault.jpg)
![Blender VFX Tutorial : Taipei Towers [Compositing]
In this Blender VFX Tutorial. we will be compositing the Taipei 101 into a sci fi energy tower. We will duplicate the Taipei tower a couple of times and then using Animation Nodes Addon (link below) we can create an awesome stylized Energy Beam.
Check out the Blog post here: https://darkfallblender.blogspot.com/2019/04/taipei-towers-vfx.html
Now I should note, this is the first time I have used the Animation Nodes Addon and I am still learning how to use it. Since there are tons more nodes to use we can create a whole load of different effects.
Now some of you may already use Animation nodes and if you do, then you will already know how to create this Energy Beam effect. I followed along a tutorial by Chris Prenninger, so you guys should certainly check it out here: https://www.youtube.com/watch?v=ot4XC_9nUd8
As I said, I am very new to this addon and would liked to have duplicated the effect two times, and I am sure any seasoned user of Animation nodes would know how to do this very easily. If you guys have any comments of suggestions are greatly welcome!.
So yeah, I really like animation nodes and will have to set some time aside to learn more about it!.
Since I couldnt duplicate the effect as I hoped, and I did not find much information that would help, so I decided to render out the effect, then re position the Energy beam in the 3d view, then I rendered it, then re-positioned it a third time and rendered that. Then I rendered out the BG video and added the Energy beam in Post.
As I said, there would certainly be a way to just duplicate the effect rather than having to do it the way I did. I hope you found this Blender VFX Tutorial helpful!
Animation Nodes by Jacques Lucke :
github.com/JacquesLucke/animation_nodes/releases Blender VFX Tutorial : Taipei Towers [Compositing]](https://i.ytimg.com/vi/Kl5zFZa44lE/mqdefault.jpg)
![Blender Compositing VFX Tutorial : Guardians Coast [Digital Matte Painting]
In this Blender Compositing VFX Tutorial, we will be composing another Digital Matte Painting: Guardians Coast.
For this Digital Matte Painting, I had a clear Image in mind. I wanted to carve a face into a mountain and then add a castle top village right above it. Along with a waterfall and some atmosphere.
We will be using GIMP for the Image Assets, then using blender for compositing. We will try and compose a fantasy themed Digital Matte Painting.
If the Background you use has motion you will need to track the video then add a couple of nodes to move your assets around. (in this example the Video Background is set on a Tripod so we dont need to track this footage. Be sure to check out our other Matte Paintings that do have Motion).
If you create your own Digital Matte Paintings, be sure to post links in our Facebook Group! (Link below).
I hope you enjoyed this Blender Compositing VFX Tutorial!. Remember to like and Subscribe for more!..
Thanks for watching..
Links -
Facebook Group: www.facebook.com/groups/darkfallblender
Background Video: https://goo.gl/KuzKCu
Waterfall Video: https://goo.gl/i2wrba
Castle Image: https://goo.gl/jhy7yt
Town Image: https://goo.gl/PfnX16
Lighthouse Image: https://goo.gl/j61JBH
Man Image: https://goo.gl/aGCsM2
Rock Texture: https://goo.gl/LJBYfa
Free Smoke Assets: https://goo.gl/uRbUaQ Blender Compositing VFX Tutorial : Guardians Coast [Digital Matte Painting]](https://i.ytimg.com/vi/KtOPVTpxAk4/mqdefault.jpg)
![Blender 2.8: VFX Nodes (Version 1.4) [Addon] - Marker Removal Node
In this video we will be looking at a new tool that has been added to the Darkfall VFX Nodes, and thats the Marker Removal Node.
With this node and a mask (or two), we can easily remove any tracking markers on our actor or even other objects too!..
Head over to our blog to download version 1.4: https://darkfallblender.blogspot.com/p/blog-page_8.html
Thanks to Hollywood Camera Work for allowing us to use their footage. You can download their videos here: https://www.hollywoodcamerawork.com/tracking-plates.html
I hope you enjoyed this video and as always,
Thanks for watching!. Blender 2.8: VFX Nodes (Version 1.4) [Addon] - Marker Removal Node](https://i.ytimg.com/vi/Mc_9wEgB3tw/mqdefault.jpg)

