Unreal 5.8 - Materials Masterclass - Chapter 7: Material Instances & Custom Nodes @EnriqueVenturaGames
Unreal 5.8 - Materials Masterclass - Chapter 7: Material Instances & Custom Nodes  @EnriqueVenturaGames
Uploaded September 2026 | Updated September 2026, 2 days ago
In the seventh entry in this tutorial series we'll learn how to add parameters to our Materials, so we can create variations without having to duplicate entire graphs, and make a procedural brick pattern generator.

Here are the links for my book, check them out!
Kindle Version - amazon.com/dp/B0F4CVNS8G
Paperback - amazon.com/dp/B0GVJ5VDZG
Hardcover - amazon.com/dp/B0GVJ6977Y

(Also available in most local Amazon stores: CA, UK, ES, etc.)
Unreal 5.8 - Materials Masterclass - Chapter 7: Material Instances & Custom NodesSubstance 3D Designer Tutorials: Vector input and Cobblestone part 1Unreal 5.8 - How to make Piccolos Special Beam Cannon using NiagaraPBR 4K Tiling Materials: 005 - Beach sand (FREE DOWNLOAD)Unreal 5.1 - Creating cinematic VFX from scratch. Chapter 1: LightningPBR 4K Tiling Materials: 003 - Alien surface (FREE DOWNLOAD)TheCrew mapAE mirror testFallGuys hex-a-gone winUnreal 5.1 - 1-bit dithering postprocess shader (Easy tutorial)Rainbow Raceway logo testUnreal 5.3 - Edit volumetric cloud textures in runtime!
Enrique Ventura |

Unreal 5.8 - Materials Masterclass - Chapter 7: Material Instances & Custom Nodes

SHARE TO X SHARE TO REDDIT SHARE TO FACEBOOK WALLPAPER