Substance 3D Designer Tutorials: Vector input and Cobblestone part 1 @EnriqueVenturaGames
Substance 3D Designer Tutorials: Vector input and Cobblestone part 1  @EnriqueVenturaGames
Uploaded November 2022 | Updated September 2026, 2 days ago
In this tutorial we'll finish our exploration of the tile sampler, using the vector map input and a new custom generator to make a simple grass layer.
In the second part of the video we'll start working on a more complex cobblestone material, beginning with the creation of the base tile pattern.
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Enrique Ventura |

Substance 3D Designer Tutorials: Vector input and Cobblestone part 1

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