Uploaded April 2018 | Updated September 2026, 50 minutes ago
Skeletal mesh with timeline driven morph targets, complete with events like AnimEnd and AnimNotify, and also smooth transitions between separate sequences. This part is important for further work on AI.
Skeletal mesh with timeline driven morph targets, complete with events like AnimEnd and AnimNotify, and also smooth transitions between separate sequences. This part is important for further work on AI.







![[U1 UE4] - Mini, Rifle & Krall WIPs
Two more weapons got their proper morph targets complete with polygonal muzzleflashes, but no material work for now.
Krall performs its basic duties as well. [U1 UE4] - Mini, Rifle & Krall WIPs](https://i.ytimg.com/vi/WciBiRF0frM/mqdefault.jpg)
![UE4 - UT2k4 Hellbender [accidentally overpowered]
Just a quick follow-up video with a classic Hellbender with remade front tires, plus doors easter egg. UE4 - UT2k4 Hellbender [accidentally overpowered]](https://i.ytimg.com/vi/YIZumthyDdI/mqdefault.jpg)

