@SebastianLague
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Sebastian Lague | Unity Create a Game Series (E07. some loose ends) @SebastianLague | Uploaded September 2015 | Updated October 2024, 1 day ago.
In episode seven we tie up several loose ends.

Source code:
github.com/SebLague/Create-a-Game-Source

Follow me on twitter @SebastianLague
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Unity Create a Game Series (E07. some loose ends)RPG graphics E09: Sword and Shield [Blender][Unity] Creating a 2D Platformer (E13. max slopes)Procedural Landmass Generation (E15: data storage)Bad Apple but its a Fluid SimulationUnity Create a Game Series (E10. map connectivity)[Unity] Creating a 2D Platformer (E08. platform waypoint system)Procedural Landmass Generation (E06: LOD)[Unity] Creating a 2D Platformer (E09. wall-jumping)Coding Adventure: CloudsProcedural Landmass Generation (E05: Mesh)Procedural Landmass Generation (E10: seams)

Unity Create a Game Series (E07. some loose ends) @SebastianLague

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