Uploaded October 2020 | Updated September 2026, 2 weeks ago
In this video I demonstrate how to use Unity audio mixer groups and snapshots to mix the various audio elements of your game.
I cover how to use different audio sources along with mixer groups and snapshots to transition between mixes as game state changes.
In this example we have 4 types of background music, ambient background sounds, various sound effects like thrusters, weapons fire and explosions.
Music and sounds affects from freesound.org except for one song from the Epic Orchestral Action Vol. II Music Pack (available on the Unity Asset Store).
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#unitytutorial #madewithunity #tutorials #unity2d #unity3d #audio #indiedev #indiegamedev #indiegames
In this video I demonstrate how to use Unity audio mixer groups and snapshots to mix the various audio elements of your game.
I cover how to use different audio sources along with mixer groups and snapshots to transition between mixes as game state changes.
In this example we have 4 types of background music, ambient background sounds, various sound effects like thrusters, weapons fire and explosions.
Music and sounds affects from freesound.org except for one song from the Epic Orchestral Action Vol. II Music Pack (available on the Unity Asset Store).
midniteoilsoftware.com
midniteoilsoftware.itch.io
discord.gg/wrdqXPtw9y
twitter.com/SoftwareOil
facebook.com/groups/347087173378560
In case you'd like to show your support by buying me a coffee:
ko-fi.com/gregorybradburn
#unitytutorial #madewithunity #tutorials #unity2d #unity3d #audio #indiedev #indiegamedev #indiegames










