Uploaded December 2025 | Updated September 2026, 1 week ago
If you’re brand new to ZBrush and want a more structured path, I’ve got a beginner-friendly course called Ultimate ZBrush Guide where I walk through the fundamentals step by step, using real projects and practical workflows.
I’ll leave the link if you want to check it out.
https://www.pablander.academy/course/the-ultimate-zbrush-guide
Alright, in this second part of the series we're looking at the core building blocks you need for a solid workflow in ZBrush. I’ll show you the difference between primitives and polymeshes, introduce the Gizmo and its essential controls, and start working with SubTools. We’ll use all of this to begin blocking out the base shapes for our character.
👍 Like, subscribe, and drop a comment telling me what’s been the biggest struggle for you in ZBrush
💻 Register Pablo's Free Live Webinar:
https://www.pablander.academy/event/from-cc5-to-marmoset-toolbag-5-real-time-rendering-workflow
_________________________________________
🎬 IN CASE YOU MISSED IT:
Understanding ZBrush's Logic My Secret to Learning Faster - PART 1:
youtube.com/watch?v=NckHjyO6GNk
_________________________________________
🎓 TUTORIALS, RESOURCES, COURSES & WORKSHOPS
https://www.pablander.academy/
💬 Join the Discord community:
discord.gg/A35DmkWCPE
💌 STAY IN TOUCH
Subscribe to my free weekly newsletter:
https://www.pablander.academy/newsletter
Subscribe to the channel:
youtube.com/channel/UCXOeEvVK_pXktERIEftnRMg/?sub_confirmation=1
🌐 My website: pablander.com
🔗 ArtStation: artstation.com/pablander
📸 Instagram: instagram.com/pablander
🎥 TikTok: tiktok.com/@pablander
🐦 X / Twitter: https://x.com/pablander
💼 LinkedIn: linkedin.com/in/pablo-munoz-gomez
_________________________________________
⏱ TIMESTAMPS:
00:00 - Primitives vs PolyMesh3D
06:33 - The Gizmo
08:40 - Using Deformers
11:34 - Adding Subtools
17:13 - Solo Mode
21:38 - Mirror and Weld
24:19 - Merging Subtools
25:19 - Working with Symmetry
If you’re brand new to ZBrush and want a more structured path, I’ve got a beginner-friendly course called Ultimate ZBrush Guide where I walk through the fundamentals step by step, using real projects and practical workflows.
I’ll leave the link if you want to check it out.
https://www.pablander.academy/course/the-ultimate-zbrush-guide
Alright, in this second part of the series we're looking at the core building blocks you need for a solid workflow in ZBrush. I’ll show you the difference between primitives and polymeshes, introduce the Gizmo and its essential controls, and start working with SubTools. We’ll use all of this to begin blocking out the base shapes for our character.
👍 Like, subscribe, and drop a comment telling me what’s been the biggest struggle for you in ZBrush
💻 Register Pablo's Free Live Webinar:
https://www.pablander.academy/event/from-cc5-to-marmoset-toolbag-5-real-time-rendering-workflow
_________________________________________
🎬 IN CASE YOU MISSED IT:
Understanding ZBrush's Logic My Secret to Learning Faster - PART 1:
youtube.com/watch?v=NckHjyO6GNk
_________________________________________
🎓 TUTORIALS, RESOURCES, COURSES & WORKSHOPS
https://www.pablander.academy/
💬 Join the Discord community:
discord.gg/A35DmkWCPE
💌 STAY IN TOUCH
Subscribe to my free weekly newsletter:
https://www.pablander.academy/newsletter
Subscribe to the channel:
youtube.com/channel/UCXOeEvVK_pXktERIEftnRMg/?sub_confirmation=1
🌐 My website: pablander.com
🔗 ArtStation: artstation.com/pablander
📸 Instagram: instagram.com/pablander
🎥 TikTok: tiktok.com/@pablander
🐦 X / Twitter: https://x.com/pablander
💼 LinkedIn: linkedin.com/in/pablo-munoz-gomez
_________________________________________
⏱ TIMESTAMPS:
00:00 - Primitives vs PolyMesh3D
06:33 - The Gizmo
08:40 - Using Deformers
11:34 - Adding Subtools
17:13 - Solo Mode
21:38 - Mirror and Weld
24:19 - Merging Subtools
25:19 - Working with Symmetry










