Understanding Syntax, Objects and Classes - C# Basics for Unity Beginners #2 @SunnyValleyStudio
Understanding Syntax, Objects and Classes - C# Basics for Unity Beginners #2  @SunnyValleyStudio
Uploaded March 2024 | Updated September 2026, 2 weeks ago
In part 2 of this series we will learn about c# syntax - so the rules of how to write c# code so that computer can understand us.

C# Basics for unity series:
youtube.com/playlist?list=PLcRSafycjWFeHojgzbkNUXt9S6-Q7BGQE

Welcome to this C# Fundamentals for Unity Beginners series of 10 videos. We will first explore what are the basics of C# syntax and next we will create a small Vampire Survivors like game together so that you can see Why and How different c# concepts are used to create games in Unity.

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Learn more about C# & Game Dev in Unity in my video courses at:
courses.sunnyvalleystudio.com

Starter Project:
patreon.com/posts/c-essentials-for-99701780

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Join the discord:
discord.gg/RQEtYHz

You can support me through Patreon:
patreon.com/sunnyvalleystudio

Assets used:
https://kenney.nl/assets/tiny-dungeon

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00:00 Keywords in C#
01:00 End of the line symbol (semicolon ; )
01:40 Methods and Code Block { .. }
03:02 Objects vs Class in C#
04:08 What is a Class?
05:00 What is "transform" ?
05:45 Using UnityEngine and MonoBehaviour
08:00 Accessing Methods and Data of Objects

#unity3d #csharp #coding #gamdev
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Understanding Syntax, Objects and Classes - C# Basics for Unity Beginners #2

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