UE4 UV manipulation   Part three rotating and math @cowsmanaut
UE4 UV manipulation   Part three rotating and math  @cowsmanaut
Uploaded June 2018 | Updated September 2026, 1 day ago
In this video we examine the process we need to use to rotate a texture, how it can go wrong and what it is that makes everything go right. We also explore the dot product for other potential uses as we prepare for more distinct distortion methods in part 4.

(don't mind the pauses, I had to stop a few times so I wouldn't cough in your ears)

Hope you enjoy :)
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UE4 UV manipulation Part three rotating and math

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