Uploaded November 2021 | Updated September 2026, 3 hours ago
UPD: download updated on 2022-01-31 (added mouse sensitivity setting)
So, it's finally here...
Sad to say that, but the core of this WIP prototype has reached its "design limits". Too many things are either case-coded or workaround-driven, so naturally it just became too unwieldy to maintain and develop further (features-wise).
It's also not 100% safe from legal issues since in many key aspects (like character animations and SFX) it relies heavily on original (copyrighted) game content that is not easy to replace.
So I'm releasing this work prematurely, just in case.
Please adjust and expect quite unpolished work all around (since almost nothing is final or finished).
You may encounter various debug stuff (like cinematic triggers etc), and some areas are impassable without debug aids.
In fact, this proto wasn't really tested by anyone before, so I'm not even sure about its performance.
It's even kept under its internal code-name - MyProject2.
On brigther note, we still got some unused content waiting around, so there will be a couple more updates during next year (like separate UE5 build, some landscape levels, etc).
Demo download (2.2 GB zip; unpack, run MyProject2.exe):
drive.google.com/file/d/1uQhHFoGBJg6xqcW922WxKiqdNTmVdGtR/view?usp=sharing
This score is simply _amazing_!
----------------------------------------------------------
Music from Tunetank.com
MusicArea - The Time (Copyright Free Music)
Download free: tunetank.com/t/3gu3/3935-the-time
----------------------------------------------------------
#Unreal #UE4 #Tribute
UPD: download updated on 2022-01-31 (added mouse sensitivity setting)
So, it's finally here...
Sad to say that, but the core of this WIP prototype has reached its "design limits". Too many things are either case-coded or workaround-driven, so naturally it just became too unwieldy to maintain and develop further (features-wise).
It's also not 100% safe from legal issues since in many key aspects (like character animations and SFX) it relies heavily on original (copyrighted) game content that is not easy to replace.
So I'm releasing this work prematurely, just in case.
Please adjust and expect quite unpolished work all around (since almost nothing is final or finished).
You may encounter various debug stuff (like cinematic triggers etc), and some areas are impassable without debug aids.
In fact, this proto wasn't really tested by anyone before, so I'm not even sure about its performance.
It's even kept under its internal code-name - MyProject2.
On brigther note, we still got some unused content waiting around, so there will be a couple more updates during next year (like separate UE5 build, some landscape levels, etc).
Demo download (2.2 GB zip; unpack, run MyProject2.exe):
drive.google.com/file/d/1uQhHFoGBJg6xqcW922WxKiqdNTmVdGtR/view?usp=sharing
This score is simply _amazing_!
----------------------------------------------------------
Music from Tunetank.com
MusicArea - The Time (Copyright Free Music)
Download free: tunetank.com/t/3gu3/3935-the-time
----------------------------------------------------------
#Unreal #UE4 #Tribute


![[U1 UE4] Flying with Razorfly
Flys movement doesnt use NavMesh atm, so it could pursue player more or less freely.
Enforcer-looking gun was needed only for demo purposes (flying/healing/one-hit-killing). [U1 UE4] Flying with Razorfly](https://i.ytimg.com/vi/7KE8TOg-HCY/mqdefault.jpg)


![Chernobyl Plant 3D View + Download | Unreal Engine 5
[UPD]
My further Chernobyl-related works will be posted on a new dedicated channel:
https://www.youtube.com/channel/UCH68rLegcnmGHX6vEVcNEgQ
Original 3D model link (made by other person, Im not the author):
https://www.turbosquid.com/3d-models/3d-model-rbmk-1000-nuclear-power-plant-1364109
Download:
https://exo7341.itch.io/chnpp-3d-viewer-tool
#UE5 #Chernobyl #ChNPP Chernobyl Plant 3D View + Download | Unreal Engine 5](https://i.ytimg.com/vi/8X5EwlMvRog/mqdefault.jpg)
![Unreal 1: Dug WIP 2018-01-28 [UE4 / UT Pre-Alpha]
More enemies (with just few missing atm), some work to improve AI, weapons, plus further meshing... Unreal 1: Dug WIP 2018-01-28 [UE4 / UT Pre-Alpha]](https://i.ytimg.com/vi/9-xYOrCmS-4/mqdefault.jpg)



![Unreal 1: ISVKran4 early WIP 2018-03-14 [UE4 UT Pre-Alpha]
Since Dugs gameplay become repetitive, Ive decided to do another level - with different setting...
Features no monsters at the moment... Unreal 1: ISVKran4 early WIP 2018-03-14 [UE4 UT Pre-Alpha]](https://i.ytimg.com/vi/EMPZ53C0A4I/mqdefault.jpg)