Uploaded July 2026 | Updated September 2026, 2 weeks ago
The game checks three consecutive things to know if a picture should result in a figurine being made or not.
- First it tries to recognize the character on the picture, this usually works as soon as there are a couple pixels of that character on the picture. The game assigns the character's id in Snap_Figure.
- Then it checks if the face and body are on the picture. If the picture is taken at a bad angle, the game assigns 1 to Result_Detail. If a significant part of the face or body is missing, it assigns 2 to Result_Detail. If the picture is good, it assigns 0.
The game can however assign both 1 and 2, in which case Result_Detail is equal to 3. Carlov only checks if it's either 1 or 2, so if it's 3 the picture is considered good just as if it were 0.
The game checks three consecutive things to know if a picture should result in a figurine being made or not.
- First it tries to recognize the character on the picture, this usually works as soon as there are a couple pixels of that character on the picture. The game assigns the character's id in Snap_Figure.
- Then it checks if the face and body are on the picture. If the picture is taken at a bad angle, the game assigns 1 to Result_Detail. If a significant part of the face or body is missing, it assigns 2 to Result_Detail. If the picture is good, it assigns 0.
The game can however assign both 1 and 2, in which case Result_Detail is equal to 3. Carlov only checks if it's either 1 or 2, so if it's 3 the picture is considered good just as if it were 0.


![Skyward Sword - Ladder clip through sand [FtR]
I used a cheat to phase through walls and walk in air to show it. Skyward Sword - Ladder clip through sand [FtR]](https://i.ytimg.com/vi/bNCtPC3p8AQ/mqdefault.jpg)







![TWW - TotG Scales Cutscene Glitch [FtR]
For the records
This is very old but there are not many documentation videos about this. Especially the fact it just works with the wind waker doesnt seem very well known so lets just make a video I guess.
The longer you wait on the scale, the wilder the swinging gets. TWW - TotG Scales Cutscene Glitch [FtR]](https://i.ytimg.com/vi/eiu_BOU-IoY/mqdefault.jpg)