Uploaded October 2021 | Updated September 2026, 2 weeks ago
Part 1: youtube.com/watch?v=SCnX5Mr017c
Part 2: youtube.com/watch?v=U9ocGByLFc0
Part 4: youtube.com/watch?v=yRQQWc3f6Y0
Part 3 of the low% LOTAD, and you might be wondering what even is happening here ???
Well yeah, this surely doesn't make much sense, but this is the most important part of the route, and probably the most interesting to analyze.
In this section, I am repeatedly using a glitch known as Hyxost Invisible Bombs, that you can see in action here: youtube.com/watch?v=UxkDwj-s24Y
The Wind Waker loads actors into 2 separate heaps (each heap holds a different kind of data): the DYN heap and the GAME heap. The Hyxost Bomb glitch causes a memory leak in the GAME heap. My goal is to place down enough bombs to make the GAME heap almost full inside Forest Haven, where GAME is the lowest of all stages in the game by default. Once that is done, I can enter Forest Haven. Because GAME is full in FH, I can pull bombs that can't load, and this causes a memory leak in DYN. Once DYN is almost full, we are ready to unload actors, such as the Hyrule Barrier.
This is all quite complex and I have a video on Actor Unloading here if you wish to delve into this further. That video also explains the low% setup more in depths if you want. It's a long one but the subject is quite large: youtube.com/watch?v=WXTxvKPJAqg
This shows why bombs are so important. Setting up Actor Unloading requires items, and it's lucky we can set it up with just bombs. Usually we would also use bait (which, thanks to a fast method of bait duping, would be used instead in an any% TAS), bow or grappling hook. But we don't need them, so we skip them !
Note that, in Forest Haven, I do NOT collect the deku leaf. It turns out we can skip it, and it is definitely the craziest of item skips.
Okay, but why do I need to use Actor Unloading in Low% when Barrier Skip with a bomb push exists like used in any% speedruns ?? Well, this will be explained in the next part.
Part 1: youtube.com/watch?v=SCnX5Mr017c
Part 2: youtube.com/watch?v=U9ocGByLFc0
Part 4: youtube.com/watch?v=yRQQWc3f6Y0
Part 3 of the low% LOTAD, and you might be wondering what even is happening here ???
Well yeah, this surely doesn't make much sense, but this is the most important part of the route, and probably the most interesting to analyze.
In this section, I am repeatedly using a glitch known as Hyxost Invisible Bombs, that you can see in action here: youtube.com/watch?v=UxkDwj-s24Y
The Wind Waker loads actors into 2 separate heaps (each heap holds a different kind of data): the DYN heap and the GAME heap. The Hyxost Bomb glitch causes a memory leak in the GAME heap. My goal is to place down enough bombs to make the GAME heap almost full inside Forest Haven, where GAME is the lowest of all stages in the game by default. Once that is done, I can enter Forest Haven. Because GAME is full in FH, I can pull bombs that can't load, and this causes a memory leak in DYN. Once DYN is almost full, we are ready to unload actors, such as the Hyrule Barrier.
This is all quite complex and I have a video on Actor Unloading here if you wish to delve into this further. That video also explains the low% setup more in depths if you want. It's a long one but the subject is quite large: youtube.com/watch?v=WXTxvKPJAqg
This shows why bombs are so important. Setting up Actor Unloading requires items, and it's lucky we can set it up with just bombs. Usually we would also use bait (which, thanks to a fast method of bait duping, would be used instead in an any% TAS), bow or grappling hook. But we don't need them, so we skip them !
Note that, in Forest Haven, I do NOT collect the deku leaf. It turns out we can skip it, and it is definitely the craziest of item skips.
Okay, but why do I need to use Actor Unloading in Low% when Barrier Skip with a bomb push exists like used in any% speedruns ?? Well, this will be explained in the next part.


![TWW - TotG Scales Cutscene Glitch [FtR]
For the records
This is very old but there are not many documentation videos about this. Especially the fact it just works with the wind waker doesnt seem very well known so lets just make a video I guess.
The longer you wait on the scale, the wilder the swinging gets. TWW - TotG Scales Cutscene Glitch [FtR]](https://i.ytimg.com/vi/eiu_BOU-IoY/mqdefault.jpg)







