Uploaded November 2015 | Updated September 2026, 2 weeks ago
Played on an original N64 (PAL) cartridge, this is the fourth of 6 installments in a mini-series dedicated to all things killing - The Flesh Portals on Turok 2 : Seeds of Evil!
The Hive of The Mantids Flesh Portal is 4th in the series despite being the 5th level in the game; so making an in-game level jump from 2 to 5 - because as almost every Turok 2 player knows, doing level 5 before level 4 allows you to have some extra weaponry in your arsenal that you wouldn't have had otherwise such as the Cerebral Bore, Scorpion Missile Launcher, Firestorm Cannon and you get the Charge Dart Rifle early. Also you get the Whispers Talisman from here so you only need to visit level 4 once. This is why the routing of levels; 1, 3, 2, 5, 4 then 6 is overall the quickest and most fun!
These aren't speedruns, just uploaded for fun and to demonstrate certain tactics which exist in each Flesh Portal to allow you to get the Nuke pieces easier than intended. The preferred weapons for the Flesh Portals are the Shredder (of course) with Explosive Shells, the Cerebral Bore, Firestorm Cannon and Flamethrower; when you acquire these... although the Tek Bow and the Plasma Rifle are great for sniping out certain enemies before you enter their line of sight ;)
As you can see here, using the good 'ol taser (Charge Dart Rifle) can be VERY helpful in the second-half of the game and is great for stunning the heavy-duty enemies so you can relax and calmly blow a few limbs off and spill some blood with the Shredder!
Another nice piece of Turok 2 nostalgia! All likes and subscribes are greatly appreciated :)
Played on an original N64 (PAL) cartridge, this is the fourth of 6 installments in a mini-series dedicated to all things killing - The Flesh Portals on Turok 2 : Seeds of Evil!
The Hive of The Mantids Flesh Portal is 4th in the series despite being the 5th level in the game; so making an in-game level jump from 2 to 5 - because as almost every Turok 2 player knows, doing level 5 before level 4 allows you to have some extra weaponry in your arsenal that you wouldn't have had otherwise such as the Cerebral Bore, Scorpion Missile Launcher, Firestorm Cannon and you get the Charge Dart Rifle early. Also you get the Whispers Talisman from here so you only need to visit level 4 once. This is why the routing of levels; 1, 3, 2, 5, 4 then 6 is overall the quickest and most fun!
These aren't speedruns, just uploaded for fun and to demonstrate certain tactics which exist in each Flesh Portal to allow you to get the Nuke pieces easier than intended. The preferred weapons for the Flesh Portals are the Shredder (of course) with Explosive Shells, the Cerebral Bore, Firestorm Cannon and Flamethrower; when you acquire these... although the Tek Bow and the Plasma Rifle are great for sniping out certain enemies before you enter their line of sight ;)
As you can see here, using the good 'ol taser (Charge Dart Rifle) can be VERY helpful in the second-half of the game and is great for stunning the heavy-duty enemies so you can relax and calmly blow a few limbs off and spill some blood with the Shredder!
Another nice piece of Turok 2 nostalgia! All likes and subscribes are greatly appreciated :)










