Uploaded May 2025 | Updated September 2026, 1 week ago
I only used 3 Genesis sounds this time! one custom bell, one bell from Spring Yard Zone, and the pipe organ from Carnival Night Zone.
The rest were all presets on Chipsynth, my SNES plugin.
EXCEPT for the "bweow" sound heard in the one with Ennard. It was supposed to be the one heard with Ballora, but Chipsynth is a little more restrictive with editing the soundwave, since SNES music is based on samples. So, I used a different synth plugin I found for free.
Artwork is finished parts of Bolts4Brains, reference sheets, or colored sketches.
"What's the story behind this one, why is this something you decided to sit in front of a computer for 5 hours to work on?" You might ask.
Usually I have something on in the background while I draw, and well.
You see those BidyBab drawings I did to prepare myself for animating a scene with them? Those immaculately shaped Michelin Man DoughBoy robots, complete with an iconic Rankin-Bass perma smile?
I had Saturday Supercade on. I can't watch cartoon and draw picture simultaneously, so I'm left with static voice acting and the most sploinky doinky soundtrack, accompanied by 10 Hannah Barbara sfx every 2 seconds.
"Wow that turned out great really fast! I wonder if what I listen to affects how my drawings look? I'm gonna make some songs with similar instruments in mind, tailored for SL."
I listened to it nonstop while I drew Ennard at the end, proving my hypothesis. However, I draw him a LOT, so maybe it'd be more fair if I drew a character less familiar to my hand. 🤔
Timestamps:
0:00-0:42 Track01
0:42-0:57 Track02
0:58-1:17 Track03
1:18-1:45 Track04
1:45-2:26 Track05
I only used 3 Genesis sounds this time! one custom bell, one bell from Spring Yard Zone, and the pipe organ from Carnival Night Zone.
The rest were all presets on Chipsynth, my SNES plugin.
EXCEPT for the "bweow" sound heard in the one with Ennard. It was supposed to be the one heard with Ballora, but Chipsynth is a little more restrictive with editing the soundwave, since SNES music is based on samples. So, I used a different synth plugin I found for free.
Artwork is finished parts of Bolts4Brains, reference sheets, or colored sketches.
"What's the story behind this one, why is this something you decided to sit in front of a computer for 5 hours to work on?" You might ask.
Usually I have something on in the background while I draw, and well.
You see those BidyBab drawings I did to prepare myself for animating a scene with them? Those immaculately shaped Michelin Man DoughBoy robots, complete with an iconic Rankin-Bass perma smile?
I had Saturday Supercade on. I can't watch cartoon and draw picture simultaneously, so I'm left with static voice acting and the most sploinky doinky soundtrack, accompanied by 10 Hannah Barbara sfx every 2 seconds.
"Wow that turned out great really fast! I wonder if what I listen to affects how my drawings look? I'm gonna make some songs with similar instruments in mind, tailored for SL."
I listened to it nonstop while I drew Ennard at the end, proving my hypothesis. However, I draw him a LOT, so maybe it'd be more fair if I drew a character less familiar to my hand. 🤔
Timestamps:
0:00-0:42 Track01
0:42-0:57 Track02
0:58-1:17 Track03
1:18-1:45 Track04
1:45-2:26 Track05

![Paranormal Powerhouse | Fnaf Song [RADIO CUT]
A re-balanced version of last years song. Perfect for playlists, nightcore/daycore edits, you know, that kinda stuff. Also available on SoundCloud.
I would say be sure to check out the original, but the only difference is the intro/outro segment and worse mixing.
I got a copy of 2009 Windows Movie Maker just for the subtitles. It made it even crustier too, so I hope that adds to the experience.
The horrid quality of the music box at the end is a result of me feeding it through Gennys sample box. AKA: Thats what itd sound like if you ran it through a console like the NES or Genesis. The sound files of the first 3 Fnaf games are so compact and small I dont have to do any editing to fit them in there. Paranormal Powerhouse | Fnaf Song [RADIO CUT]](https://i.ytimg.com/vi/ahYh8KqMuiI/mqdefault.jpg)



![2D Ennard [&Speedpaint]
I watched MD-PTVs interviewed series. They characterize him very well, and hes got like the best fan voice Ive heard of him so far.
Animating him in 2D is a pain though. Ive been drawing him since I was like 12. So much so that Ive memorized his wire patterns.
There are a few inconsistencies, but thats because I didnt draw a ref of how he looks here.
There are 3 Ennard interviews, and this clip that I chose came from the first one (or the zero-thd one.)
https://youtu.be/APsfnAeN3bw
Please go watch the whole series, trust me its worth it. I think theyre still on hiatus, so now would be a great time. 2D Ennard [&Speedpaint]](https://i.ytimg.com/vi/bI_i_kyaVMo/mqdefault.jpg)
![SL type beat, D minor [still unfinished; +extras]
Considering on titling it Clownglomeration.
Todays visuals are from Bolts4Brains video (some new some old,) and a few drawings.
Second audio file is me dinkin with that melody to use as potential DTV tracks. SL type beat, D minor [still unfinished; +extras]](https://i.ytimg.com/vi/b_ttNwFp5n0/mqdefault.jpg)


![Survive the Night [Genesis Remix]
DAYCORE VER.
https://youtu.be/V9bjTKc5dkA?si=o1O8p5aELr3OLvMO
NOISELESS VER.
https://youtu.be/71KJCN3Ubok?si=y9AQiaG2SK_wKcIw
Timestamps:
0:00-5:43 W/Vocals
5:44-11:27 W/Melody
11:28-17:12 Instrumental
Before you say anything, I am well aware the atrocities of the writer of the original song. However, his music was an integral part of the early fanbase. A comment on Instagram said that Hatsune Miku wrote the song, so lets all just agree on that for now. Survive the Night by Hatsune Miku.
Animation wise, Ive been working on this since late September, and my chromebook has been giving me issues this whole time. Today felt like Dawko winning 50/20. Survive the Night [Genesis Remix]](https://i.ytimg.com/vi/br8WxTW_Szo/mqdefault.jpg)
