Uploaded December 2010 | Updated September 2026, 1 week ago
Hi,
this is a kinda hard RPG track from TrackMania Nations Forever. It's called "czakram". I hope it's not that bad and have fun trying it...
Map: https://tmnf.exchange/trackshow/1400420
Hi,
this is a kinda hard RPG track from TrackMania Nations Forever. It's called "czakram". I hope it's not that bad and have fun trying it...
Map: https://tmnf.exchange/trackshow/1400420

![The Evil Within | 悪夢 - AKUMU - Difficulty - Chapter 3 | No Upgrades / No Keys [No Commentary]
Chapter 3 is one of the easiest with this strategy and can be done in 5 minutes.
- Upon entering the area, go inside of the left house, take the axe that is sticking out of the wall
- After talking to Jimenez upstairs, hit the trap to activate it and use the crank to disarm the trap again
- Run down through the other door (not the one you came from). The two enemies you see are programmed to go up the stairs so you can just run past them
- Go outside of the house and make your way to the barn (keep your light turned off) - no one should follow you
- Use the axe to break open the wall to the Sadist
- Put down your axe, go back to the other side of the barn. There is another axe
- When holding the second axe, go next to the Sadist and open the chest. This will free the Sadist
- Immediately use both axes on him and shoot him 8 times with your pistol. You shouldnt need to move (it takes time until he starts his chainsaw)
- When the Sadist is dead, all enemies are dead and you can easily explore the area and pick everything up
0:00 Chapter 3: Claws of the Horde
1:46 Meeting Jimenez
3:42 The Sadist (3rd Encounter)
5:10 Collecting Resources The Evil Within | 悪夢 - AKUMU - Difficulty - Chapter 3 | No Upgrades / No Keys [No Commentary]](https://i.ytimg.com/vi/IH5COh5Lk9M/mqdefault.jpg)

![The Evil Within | 悪夢 - AKUMU - Difficulty - Chapter 13 | No Upgrades / No Keys [No Commentary]
This chapter is one of the shorter ones, luckily its also not as difficult as some of the others. It has a few sections that can be tricky and annoying though.
Dealing with the first enemy encounter (section I) always felt very nerve wrecking and tense to me. However, it turns out that it is one of the easiest sections when you use stealth. All you need is two bottle throws. If you look closely, my second throw wasnt good as it hit the wall next to me instead of flying through the hallway... It still works.
When coming down the stairs to the lower floor, where the Keeper is, a hard to see enemy patrolls the area. So dont run out and diffuse the bear trap immediately as I did.
I dont have any tips for the kitchen. The robots are random. I recommend you to keep crouching. Dont forget to pick up the resources and be wary of the traps.
It took me a few tries to find a good strat for this Keeper fight. It turns out that using one harpoon bolt and one magnum bullet does the trick to take him down each time.
0:00 Chapter 13: Casualties
3:13 Section I (Upper Floor)
5:02 Section I (Lower Floor)
12:00 Kitchen
14:27 The Keeper (2nd Encounter)
17:28 Meeting Kidman The Evil Within | 悪夢 - AKUMU - Difficulty - Chapter 13 | No Upgrades / No Keys [No Commentary]](https://i.ytimg.com/vi/JYua3YQIiEc/mqdefault.jpg)
![Trackmania 2020 | Deep Dip 2: Shallow Dip [10:15.148]
Update: New PB is 9:00.969.
This is my 10:15.148 run on Shallow Dip - the easier first 5 floors of Deep Dip 2. Initial finish took me about 6 hours and 50 minutes.
0:00 Ground Floor
0:58 Floor 1
2:19 Floor 2
3:58 Floor 3
6:04 Floor 4
7:42 Floor 5 Trackmania 2020 | Deep Dip 2: Shallow Dip [10:15.148]](https://i.ytimg.com/vi/JijppItHEFM/mqdefault.jpg)



![Metroid Prime - Lava Caves [Magmoor Caverns] - Soundtrack
Official Metroid Prime Music.
I did not create this music.
Enjoy Metroid Prime - Lava Caves [Magmoor Caverns] - Soundtrack](https://i.ytimg.com/vi/LED460ecgYs/mqdefault.jpg)
![The Evil Within 2 | Classic Mode - Save 2/7 (Ch. 5-8) | No Keys [No Commentary Guide]
Chapter 5:
- Escaping the Guardian isnt hard but somewhat inconsistent. I died/lost health often because the traps didnt get triggered by her. However, if you are at the door and she is close you can run back to the main area and try again. Evading her attacks isnt hard
- Obscura fight is easy (even theoretically hitless...). Just keep your distance, aim for the camera and only get close when she runs towards the emitter
Chapter 6:
- Doing the part with the Watcher stealthily is not hard - my nerves got too me though. Theoretically, you can just run through that part
Chapter 7:
- When exiting the building, immediately go right towards the theatre. Be wary of an enemy that might be coming your way
- After interacting with the paintings go back towards the building you came from and make your way to the Devils Own Taproom. Going this route you avoid all Lost. The Guardian is patrolling in front of the Devils Own Taproom
Painting #1:
- This painting is a bit tricky, if you need to, use a shock bolt in front of the gate to escape
- The axe you (probably) picked up in front of the warehouse in chapter 3 comes in handy when dealing with the Hysteric. Be careful, one hit with the axe does not kill her. A good method is to get one stealth attack followed by the axe
- Go towards the art through the right side
- Exit Devils Own Taproom and immediately go left towards the hotel. The Lost will go to Sykes, therefore, you only need to worry about the Guardian coming from an alley to the right. She is easy to avoid though
Painting #2:
- Obsucra is a hassle to avoid without using any resources. If you need to, or want to be sure, place a shock bolt in front of the gate so that she gets stunned when she hunts you to the gate
- Go towards the art through the left side
- You can go back to the theatre through the center of the map while also picking up a first aid kit. You will have to let Sykes die. The Safehouse will be available later
- From there, dont stay on the main street. Go towards the diner and from there follow the path to the theatre from which you came
Chapter 8.1:
- The light from the eye does not kill you immediately, you dont have to worry about it
- Save #2 (Saves remaining: 5)
0:00 Going to City Hall
0:57 Chapter 5 - Lying in Wait
1:32 Escaping the Guardian
7:57 This cameras so old
11:33 Obscura
17:50 Chapter 6 - On the Hunt
19:22 The Marrow: Access Tunnels - Central
21:36 The Watcher
24:14 Meeting Hoffman
27:22 Chapter 7 - Lust for Art
28:52 Painting #1
35:09 Painting #2
43:44 Chapter 8 - Premiere
44:48 Escape the Eye The Evil Within 2 | Classic Mode - Save 2/7 (Ch. 5-8) | No Keys [No Commentary Guide]](https://i.ytimg.com/vi/LKkBirY3WHw/mqdefault.jpg)
