Uploaded October 2019 | Updated September 2026, 39 minutes ago
Time for Author Medal: 26.508
This is a pretty tight level. If you don't take some of the turns exactly right, you'll hit a wall unless you slow down, which is obviously slower. The author medal isn't too bad, but it might take you a while to get it right.
Guide: On the first turn, stay as close to the inside as possible. The road kind of twists after that, so try to avoid getting airtime. Avoid the incoming pillar after the jump. Next, there's a pretty precise dirt turn. You can take this at full speed if you hit it right, but it's a small window. If you go too far inside, you'll hit a bump and get airtime, which will cause you to slide into the outside wall. If you can't manage this, just slow down a little as needed. Go pretty far outside before the next turn, then go as far inside as you can on the turn itself. You can also take this turn at full speed if you do it right, but if you don't get it tightly enough, you'll slide too much when you hit the dirt and you'll hit the outside wall. Do a tiny drift on the next turn to make it, then try to minimize your airtime on the jump if possible. Finally, there's one more dirt turn to the finish. Simple enough, just don't go too far outside.
Time for Author Medal: 26.508
This is a pretty tight level. If you don't take some of the turns exactly right, you'll hit a wall unless you slow down, which is obviously slower. The author medal isn't too bad, but it might take you a while to get it right.
Guide: On the first turn, stay as close to the inside as possible. The road kind of twists after that, so try to avoid getting airtime. Avoid the incoming pillar after the jump. Next, there's a pretty precise dirt turn. You can take this at full speed if you hit it right, but it's a small window. If you go too far inside, you'll hit a bump and get airtime, which will cause you to slide into the outside wall. If you can't manage this, just slow down a little as needed. Go pretty far outside before the next turn, then go as far inside as you can on the turn itself. You can also take this turn at full speed if you do it right, but if you don't get it tightly enough, you'll slide too much when you hit the dirt and you'll hit the outside wall. Do a tiny drift on the next turn to make it, then try to minimize your airtime on the jump if possible. Finally, there's one more dirt turn to the finish. Simple enough, just don't go too far outside.










